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Old 04-14-2012, 06:42 AM
kendo65 kendo65 is offline
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Quote:
Originally Posted by addman View Post
Yup, that's the case. You gotta tweak the a.i the way you want it, don't use the presets. I'm gonna go ahead and refer you guys to the following very informative thread: http://simhq.com/forum/ubbthreads.ph...ml#Post3543201
READ IT ALL
Quote:
Originally Posted by 5./JG27.Farber View Post
Ive been doing quite a bit of mission making lately. Impretty sure its down to the ... button next to skill. The slider marked advanced flying is the culprit. Tone them down but dont be afraid to give them max basic flying skill.

Ive not extensively tested this but thats my experience.
Thanks Addman and JG27.Farber, I fired up the fmb last night and I can confirm that these tweaks work.

Had a lot of fun actually with 2 reworked quick missions with extra aircraft and tweaked AI. There really is a lot of variation available in AI pilot behaviour - I can see why Luthier could make that statement about them liking what is there already. (In the long-term they do need to address the issue of higher settings on the Advanced Flying slider causing the wild F16 rolls, but for now this works, and allows some of the quality underneath to come through)

It's a little infuriating though to wait for more than a year before finding a very simple answer to one of the things that was really putting me off the game. Highlights the poor (appalling?) state of documentation atm.

I would encourage anyone who is interested to check out the links and info in this thread and get familiar with the fmb. I had done a lot of my own missions in old il-2 so it was fairly easy.

Thanks again.

It's proving a good week for the game - the new nVidia beta has helped, this tweak sorts another issue and soon the patch...oh yes!
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Last edited by kendo65; 04-14-2012 at 07:46 AM.
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