Quote:
Originally Posted by Stefem
Bump mapping is an old technique, it's not used in conjunction with tessellation.
Give a better read to the page linked in your post.
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ohh ... I guess I'm getting old

, thanks for the correction, now I understand all
So the top work is
Tessellation +
Displacement +
Displacement Correction (Ptex)
But talking about water I think that you can drop the Displacement Correction, there no panel lines there

, it should be fine just doing
Tessellation +
Displacement, and that water should be some thing worth to see really