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Old 03-26-2012, 12:53 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Have you actually read the Tutorial I made in the Mission Builder section of this forum regarding triggers ?

I know what Im talking about here, after having the game for a year and using every aspect of it including scripting.

What I'm talking about is keeping it simple and thus increasing the FMB user base, increasing the servers and CoD online users.

I don't want 1 or 2 DF servers dictating the way I use the game no matter how clever its setup, give us proper CooP mode and a simple FMB to create missions and host them.
No offense, but why would I read the tutorial on the FMB? Did you make it when the game came out? I'm not the one complaining about the difficulty in using it. You were complaining about triggers hence why I pointed out why it's soo much better the way they are implemented compared to 46.

For people like yourself, what I don't understand is why don't you just host a pw protected server to do your COOP style play in (for the time being). You come on here and complain about not having your old style COOP. Why can't you do the same thing by just starting a mission where you spawn from? Sure it's great, I guess, that you could pick your name on a list in some menu instead of clicking on an airfield. But it's not like you can't achieve the same thing (everyone flying at the same time towards your goal of the map).

And again, the FMB in cliffs is just like the FMB in the old game. Why are you complaining about it's difficulty? Please go into specifics here (comparing the 2). I mean, posts saying that the FMB is difficulty in one game compared to the FMB in the other lends me to believe you haven't spent much time with it. Because, side by side, they are virtually the same without the added features that cliffs allows you to do with it.

Quote:
Originally Posted by ElAurens View Post
What would go a long way is a concise user guide for the FMB, not just a post at SimHQ on how to modify one of the stock single player missions for offline use.

Honestly, I went into the FMB last night and all I could accomplish was to get an AI Spitfire to endlessly circle over base. No way to spawn on the ground in said Spitfire, no indication that the base was red or blue, and no way to launch the mission, even though it shows up in my single player mission list.

It's infuriating for someone who has made missions for years in IL2.
Again, I don't understand this. You must spend 5 seconds in the FMB and quit. Inside the properties of that spitfire not only will you see altitude is default at 500m, but there's a few checkboxes that you can click on the one's that read "player plane" and "spawn parked" should kinda give it away.

Spawn parked means it's parked where you place it "on the ground" - Player plane should be fairly obvious as well.

And of course your AI spitfire is just going to sit there and turn circles. All you did was give it a single way point and nothing else.

This is exactly like old 46. Do I have a different version of the game or something? How is stuff like this difficult? Are you sure you made missions in the old game?
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Last edited by ATAG_Bliss; 03-26-2012 at 12:59 PM.
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