I've been quitely waiting for news from the dev's knowing that it's been 1 year since game release. Thankyou Luthier for your post.
I've taken time in the last week to (1) read the original game reviews from when CLOD was released, (2) look at some of the original videos & clips of the game & (3) read many of the posts from the dev's since game release. Most reviews indicated that CLOD was in a poor state at release, but suggested there was some hope for improving the game once bugs were fixed & once the community were involved in expanding the game content (mods). While most dev posts promised a range of forthcoming improvements/developments (SDK's, bug fixes, AI improvements, faster fps etc). I really want to believe that bigger things are possible with the CLOD engine. I really really do ... but ...
Let's take a step back & review exactly where we are 1 year down the track? A patch 5 months ago & only vague promises since. Well to be frank, more promises just doesn't cut it any more! We still have a bugged game engine, a game that doesn't run on the specified minimum PC specs, an extremely limited number of online servers, limited mission functionality because of game limitations (no tree collissions, no dynamic weather, porked AI, no DCG etc).
It's fairly obvious from the dev's comments that 1C has little intention of fixing CLOD as it stands now. CLOD will likely get an upgrade (?fixes) when the BOM sequel is released (no forecast release date yet?). You ask for patience, Luthier, but regretably, I am out of patience. 1C has lost my good will & my enthusiasm for this game.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash.
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Last edited by salmo; 03-23-2012 at 10:18 PM.
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