Quote:
Originally Posted by SlipBall
Constant work load of AI pilot, can we learn from him
I may not have worded my post well, I'll try it again...My point was if AI is the perfect pilot, then by studying his use of the pitch control lever at a certain throttle position/RPM, at a certain airspeed, during a certain maneuver we can then learn through our observations of him what is the optimun settings of pitch, for the various situations we find ourselves in...in those difficulty settings, you can watch the AI's use of the pitch control lever/and clock(seeing when it is moved, why, and to what setting on the clock, how often he makes change's) for an example, you pulling the stick to climb you will notice his perfect control of the ata, its value needle never straying far, and take notice how the airspeed respond's to the use of the correct setting's of the clock, all the while the throttle position being unchanged by you the pilot...try it!...next I will observe his use of the radiator slats 
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I understood what you meant. What i was saying is that i never tried flying with AI-assisted engine controls, so i don't know what the AI does and i can't provide any judgement on his inputs
Also,
Quote:
Originally Posted by TomcatViP
The AI use a simplified FM. The engine parameters might then be different.
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this is correct too. The AI doesn't have the full CEM we have, it just has some artificial limits to prevent it from doing what the player can't.
An aircraft under AI control won't have the whole CEM module running. Instead, it has simpler instruction sets like for example "don't go over X amount of boost" to make sure it can't "cheat": instead of having to calculate all the parameters, it's simply told not to exceed the normal operating limits to save CPU processing load.
This was discussed early on in a development update, but i can't remember when to search for the relevant thread.