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Old 02-10-2012, 01:19 PM
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Join Date: Feb 2008
Location: Zagreb, Croatia
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Quote:
Originally Posted by FC99 View Post
-Not likely, this game is too old , it's better to improve it in other areas IMO.
-Not simple to make it realistic and easy on PC.
That was a very long shot on my account. I just had to get it out.


Quote:
Originally Posted by FC99 View Post
-Mega patch would be huge, I don't think we will make it.
-Prepare the material with bombers formations and attack patterns. Ground attacking will get some attention in 4.12
-There are files overwritten with every patch right? And vast majority of people uses torrents nowadays. Even if you don't do it, M4T has one huge download, i.e. is doing the job for you IMHO.
-A huge chunk of is is already written down in my manual in the signature. What is missing are complex USAAF formations, from basic 12 ship combat boxes to simple 18/21 ship formations with out step downs (staggering inside elements) to Javelin Down and full 18 ship combat box formation, like this: VIDEO GALLERY / Historic Footage

Even if a map maker builds this kind of formation, there is no group cohesion or AI. In best scenario it will work until the formation reaches a turning point / waypoint. If TD would really like to pursue this matter, I am willing to help / share my materials.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron
'MUSTANG' - compilation of online air victories
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