Quote:
Originally Posted by bongodriver
I understand that part, but.....the beta testing was probably achieved with relation to the russian version, they didn't anticipate us weird westerners odd concerns for stuff like epilepsy, they got forced to sling in some safeguard stuff by ubi and subsequently forced to sling the game out as soon as it was done without the chance to test......perhaps?
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Hello Bongo,
Do you remember when Oleg was posting screens in the last few months before release, there were no "AA" ? The terrain was awful and trees, clouds, even railroads were very awkward ? It felt like it was many steps backwards compared to some earlier shots. Something happend in the last few months at 1C. Oleg didn't leave for no reason. To be clear, I am not accusing anyone of any badfaith, but surely things did not go as planned. Why ? We don't know really.
Also the fact that Oleg resigned immediately after Russian's release, is also an indication of big issues with the project.
And of course they knew...You cannot build a sim with so much technology and high end programming and not knowing it is not flawed.
We know COD was not mearly completed at release, but the real question is "why was it released and sold as a fininished product'' ? since we were (fans of IL2 around the world) the ones who'd buy it, and were also the ones who followed every step of developpement and were told to expect a lot (much better than IL2) for 6 years...
That is , in any case, my only unsolved mystery....