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Old 12-11-2011, 06:29 PM
HR_Naglfar HR_Naglfar is offline
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Join Date: Feb 2011
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Quote:
Originally Posted by AV8R_ View Post
OK great, so there are AA, Filtering and LOD
So in summary, there are these two:
  • Anisotropic Filtering to 4x and FSAA to Application controlled
  • conf.ini and the "MeshShowLod=1" parameter is in the [core] section.

I wonder if these both to be used together, or only one at a time, and on older systems if its better to use only the AA and Filtering strategy. Being that the
MeshShowLod method is frame rate costly.
They are two different fixes for two different problems.

If you have problems sighting contacts, but the contacts are there and it's just that they are very difficult to see, may be changing your graphic conf can improve that.

But there are a LOD problem that some people have and some doesn't. Approx between 800 and 2000m the contacts are simply invisible. If you have this problem then MeshShowLod=1 fix that. If you are lucky and don't have this problem then there's no need of changing anything in the conf.ini.

I don't know the exact cost in FPS, I play in a very old PC and already have very low FPS (and by low I mean 10-15fps) without MeshShowLod=1. But I use it anyway because without it I don't see anything between 800m and 2000m near me.
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