That sounds really cool, and I wouldn't be surprised if it was modeled in game. That said, your test isn't conclusive. If each ammo had a random range of heat/dirt generation, it could just be that the RNG made the first burst dirtier than the second, not the ammo. If I were you I would do maybe 3 tests with each type of ammo, recording the same info, and see what the results were then. Also, instead of repairing and waiting, you could just reload the game.
Last edited by safoolfool; 08-17-2011 at 04:37 AM.
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