
08-11-2011, 08:47 PM
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Quote:
Originally Posted by Snapper
Connie, it's a nice shot of a damaged A-10: lots of bullet hole decals and a missing wingtip. However, I'm not convinced that each and every bullet hole signifies precise damage internally depending on the angle, degree of penetration, and nature of penetration (ie. AP, incendiary, FMJ ball, explosive head, inert shrapnel) as it does in CoD. CoD takes into account the precise locations of hydraulic lines, fuel cells, fuel lines, coolant lines if applicable, wiring, control lines, oil lines if applicable, ammo bays, etc.). This is a well-documented aspect of Cliffs of Dover which I believe this extreme level of complexity is not to be found in any current air combat simulation, including DCS-A10 -- pretty damage pictures notwithstanding.
BTW, I installed the current 280 Nvidia driver but did not detect any appreciable difference good nor bad with my modest GTX 285 card.
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No diff for me either on the drivers. It was a small WHQL release. Yes damage may be an area CloD beats A-10, but that is no reason it runs so poorly and was as unfinished as it was upon release. I do hope this thing gets fixed as it will be a beauty if they do. I appreciate the polite tone of your replies.
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