Thread: COOP play/FMB
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Old 07-30-2011, 05:34 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by furbs View Post
Blackdog, sorry mate your wrong. we need CO-OPs for training....i ran a sqd for about a year,

I dont know if you have taken part in any sqd training, but if you have 10 guys on a Thursday night, you have 2 maybe 3 hours to train.

You dont want to spend half of that time taking off and forming up and then flying to a target, what you want is to AIR START with your guys and do the training.

Then if something isn't right you can start again within 5 mins.

Or start again and try something new...

Or load up and try it from the defenders prospective...

Or again load up and split the team and fly attackers and defenders....

play with AI, play against the AI....

then all swap into bombers for a laugh and bomb the battleships with the AI defending...another mission ready to go.....click load mission....planes all set ....loadouts all right...click fly.....10 mins to target...

Then after play a 5 on 5, change 6 on 4, change plane sets, change maps...you understand?

someone says "lets do the RAF getting bounced at takeoff mission!" ok....click...load mission...all planes and loadouts done...click fly....and there you are bouncing spits at take off, with out having to take off, form up, and fly across the channel.

you simply cant do this on a DF map, it takes far too long.

all this on a thursday night.

We need both. CO-OPs and DF maps, both

We used to have prob 50 different training missions for different types of training...then another 20 missions for giggles.

understand? you tell me how we do all that with just a DF map?

There is no DF map anymore. There is no Coop either. You can do both at the same time, or only one at a time, your choice entirely, but whatever you described is doable:

1) Have your set of missions ready.
2) Host your mission through the Lobby function and maybe use a password so that only your guys can join.
3) Fly.
4) Exit the mission, host another one, rinse and repeat as needed.

but, you also have the added benefit that if your guys didn't get those ships in the first run they can respawn in a new aircraft and have another go without having to exit,re-host, re-start the mission or have the host typing admin commands to do it in the console.

Sorry, i don't see how the old system is better when the new system can do both MP modes at the same time.
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