Quote:
Originally Posted by SYN_Bliss
Winny. When you pull G's in any plane in this sim, you can see the effects of the tracers. They are not always straight. (arcing) But they will never zig zag EVER!!!!!!!!!!!!!!!
I honestly have no idea what you are talking about with relation to movement. When you are sitting in a moving aircraft the guns and your body are moving the same speed. In other words, you might as well be stationary. It's no different than thinking that you can jump at the last second when an elevator is falling to save your yourself. Your problem is you think your body (in this airplane scenario) isn't moving right along with the weapon.
Anyhow, I'll say it one last time. Tracers go straight. Tracers look straight. Regardless if you are firing from an MRAP bouncing all over the place at 70mph or from an airplane going 200mph bouncing all over the place.
It's quite obvious that you don't have any experience in the matter.
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I don't need experience, just a pen and paper.
I admit it's an abstract concept, but it's something that you can measure.
I really have to emphasise the difference between the bullet which I know always goes straight, and the streak effect in the eye.
If you were right behind a tracer bullet it would look like a circle getting smaller, no streak. If you pull up hard the tracer bullet will move down your view until it disapears. At the points it is actually moving down the scene the streak must be behind it this would mean that something mving away from you would have it's streak in front of it (relative to it's flightpath). It's this that I'm trying to get across, not zig-zag, hollywood etc... just something organic that happens that is subtle.
I am not campaigning for this to happen in CoD either. It started as an observation as to why some people find CoD's tracers slightly off.