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Old 07-06-2011, 01:06 PM
Doc_uk Doc_uk is offline
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Join Date: Mar 2011
Location: UK, Alton, Hampshire
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Quote:
Originally Posted by Querer View Post
I somehow still don't get the point, why a simple, let's say, cylinder, which is overall even invisible (no load on the GPU...) should be such a huge thing to do or should have such a huge impact on framerates. Nobody is asking for a precise collision calculation regarding trees, it is basically enough that if you hit a tree, you crash...
+1
I think its just Laziness, on there part
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