More than 25 hrs with last patch, with the messers, online (REPKA), and didn't notice any difference.
I will look more closely though.
Normally, I would think that is not possible to find such diferences in CEM, because I believe that the CEM code should be the same routine for both online and offline.
But on the other side, we know that there are bugs in this game (like sound bug for example) that happens only online. I am not a programmer, but have some basic skills learned, and is my understanding that the purpose of routines, functions or wathever you name it, is to avoid unnecesary and repetitions of the same code. Then is easier to debug and optimize the code.
So, how come this?
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