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Originally Posted by 609_Huetz
Yep, and the writing is on the wall that it will not finish in 1c's favor in the long run, if that's the way they want to go. It definately is hard for me to understand how in all world they are testing their fixes... Seriously, they should post the specs of their test rig so we can see what we will have to excpect.
Just noticed the new amazing flicker effect I have on the shadows now, geeez. I'll stop posting before I start ranting, lol.
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Yeah, I can see that writing on the wall, too. Until now, the mantra literally is "1 step forward, 2 steps back". I severely doubt that CoD will be a capable flight sim 6 months after release, as people were reassured so many times by 'believers' in maddox games.
The fact that they ran into major trouble when struggling to implement True Full Screen Mode leads me to think that either their codebase is botched or their programming abilities are not exactly stellar. Or both.
Now, what to expect for my CoD purchase? I really don't know...this patch did absolutely nothing for me; the game was running okay since almost release and major functionality is still missing and untouched. If there is no major re-thinking, things look bleak from my perspective.
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Originally Posted by Orpheus
Something I've noticed with this patch that wasn't in the beta is disappearing arrow markers - i.e. the red/blue 'arrows' that point to nearby aircraft. Turning towards them now, roughly half of them disappear (as if you'd brought the plane into view) with no aircraft present.
I've also seen what I think is enemy planes skipping large distances in front/behind me, which may be what's causing the arrows to 'glitch' (if the game suddenly realise the plane you're turning toward is actually now behind you!) - but I can't be sure.
Anyone else getting anything like this?
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What's the problem with that? My 'arrows' behave like that since day 1 and I don't think they're buggy. If you turn 'into' the arrows, the corresponding planes come into your field of view and the arrows aren't needed anymore. It just might be that the planes are still to far away for visual contact... yes, it's tuned that way; arrows appear first, at a time when the actual plane is not yet visible.
So don't cook up home-made 'bugs' please... the devs might jump on it feverishly, 'fixing' it for a month or two while neglecting anything else and we're back at the situation from above