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Old 05-19-2011, 12:12 AM
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Redroach Redroach is offline
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Join Date: Apr 2011
Location: Bavaria, Germany
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Quote:
Originally Posted by Blackdog_kt View Post
It's a bug but not in the way you describe it.

They made the prop pitch control a spring loaded switch like it was in the real one.

What it should be doing: change the pitch to fine for as long as you hold it up, coarsen pitch as long as you hold it down, snap back to neutral and leave the pitch where it is when you take your hand off it.

What it does: starts in neutral, the moment you give it a pitch command it will "stick" to one of the extreme positions and stay there when you are not really making any inputs to it.

This makes it impossible to control RPM, because it will either be going to high RPM and you'll need to keep reducing them, or going to low RPM and you'll need to be increasing then...constantly throughout the mission.

In regards to performance FPS is better (not more FPS, but more stable frame rates) so i guess the full screen mode is fixed.

We just can't fly anything with a DB engine and CEM on until some kind of hot-fix corrects the pitch issue.
I just did a quick 5 minutes-test on this to see it for myself... Quick mission in the Bf 109 E-3, Airstart. The first, single, "prop-pitch down" command caused the prop pitch to go all the way down to minimum, i.e. full coarse. I think my engine went out as well - i had no sounds on.
In that condition, prop-pitch up commands caused PP to go up by the usual increments - before falling back down to min. PP. By holding the PP up key, you could conceivably go up to maximum again - as long as you hold the button; I didn't test that, though.

Cool, now the BF 109 seems to be un-flyable as well... I'm starting to think that CoD is just a cruel, sadistic, VERY elaborate hoax.

Edit: Another quick test of loadout options yielded nothing, as was expected.

Last edited by Redroach; 05-19-2011 at 12:14 AM.