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Old 04-20-2011, 04:29 AM
Peril Peril is offline
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Join Date: Apr 2011
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Quote:
Originally Posted by Bewolf View Post

That said, I am curious what you come up with
I came up with exactly what K said (he also posted on the other 110 thread). Seems we have the same documents, I think I got them from him for our Targetware 110 project?

650kmh IAS.

In the sim engines worked on the high speed shaking effect was based on the VNE figure. It was coded by the builder and entered in the data table, presumption is that this is the same with CoD? There was a margin implied where the shaking started OVER this figure and increased with speed in a linear way. Unless this is another form of DM effect (G limit, compression effect etc) which needs to be determined.

Quote:
However, once crossing 500 kph (which actually is close to the max speed of some AC) the aircraft not just shakes, but changes directions and twist around like being caught in a Tornado. Forget about having the time or stability to actually take aim. This also means that 500 kph is the max you can take into zooming again, not a lot really and gone in no time.
This would indicate there is an issue of some kind with the 110 FM, just where it lies and how to correct it is for the 1C FM guru to determine.

Last edited by Peril; 04-20-2011 at 04:46 AM.
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