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Old 04-17-2011, 01:09 AM
Heliocon Heliocon is offline
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Quote:
Originally Posted by Buchon View Post
Just watch out those screens, he is reviewing the game in XP, under DX9.
Your proof for this is?

Also it was a fair review tbh, might even be too easy on the game. What I would like them to do is another review 6months - 1 year from now and hopefully then if improved give the game a great score in a re-review.

I dont know if it was even a release time issue, I think it was a issue with the devs having absolutely no idea on how to plan, program and release this product. Go back and look at those great bail out animations, where are they? Oh, you can have them in because they kill the game performance even when you are not looking at them? Why in the world did they create all these great tank and vehicle models when they are not going to be used currently? Why not get the game so it renders buildings that dont look like they are 5+ years old because of their low polygon count and horrible textures? Why use ground textures that are really low res and ugly, but have grass effects that no one will ever see except for on takeoff because they only display a few meters away? Why integrate a strenuous physics model but no weather/wind effects? Why having amazing cockpit lighting but poor glass effects like the white crap that is in atm when you fly through a cloud, or the outdated looking oil spash patterns? So many rescources wasted.

That shows very bad planning and communication. Same thing for the absurd bottlenecks, the fact that you cant fly over london because in the distance there is no london because the game cant/wont load the buildings. I mean, these are basic requirments... No tree hit boxes? Really? The excuse being is that there are too many trees and they would have to claculate it for eacgh plane anywhere on the map in SP? Why the hell would you program a game that does that? Thats insane, these are things that should not be an issue now, or even a few years ago.

It just smacks of bad managment unfortunetly, but hopefully it will pull through and not stall.

Last edited by Heliocon; 04-17-2011 at 01:26 AM.
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