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Old 03-28-2011, 03:06 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by Strike View Post
Watched this 10 times already. Seems like the fire evolves/spreads too. As he is looking over his right shoulder as the spit leans in, you can see 2-3 new types of smoke erupting from the spit. Probably engine fire caused some other system failures and maybe started lighting up the fuel tank infront of the instrument panel causing the pilot to crash. Don't know, but this is like a damage-model sandbox from what I can tell
I spotted that one too, it's like the situation was getting progressively worse for the AI pilot


Quote:
Originally Posted by pandaa109 View Post


Not as painful to watch as the other clips as its shot in bright light so you can actually see a bit more through the crappy youtube compression. The chap doesn't spend 3minutes trying to down a hurricane with just mg either.




This actually has some bomb impacts in this one which I had yet to see. I was hoping for a few more bell and whistle effects such as pressure waves and physics on the environment but I suppose its not a major thing.
This guy is actually flying with complex engine management enabled too, good one. He's the same guy who uploaded the Heinkel vid (good demonstration of the reworked external cameras). He takes the time to show more in-depth stuff than most "QMB dogfight on arcade settings" videos that we've been seeing, like actual gameplay mechanics (the gunner's hood opening in the 110, the gunner shaking during maneuvers, etc)

Lixma's videos were also very encouraging, especially the one demonstrating a high speed pull-out in a 109 and how the needles jolt around at high speeds along with the camera shake, really gives you the impression that your aircraft is about to break up in mid-air. There's more nice touches in his vids like showing the 109 slats in action, the whiskey compass taking some time to settle after maneuvers and so on.

They were not rock steady smooth in regards to FPS (which means they are not made with the in-game video tool that prevents FPS loss and as such they are a realistic benchmark) and there are some strange things happening from time to time, but it definitely looks playable on a small scale to me for such an early stage (meaning, small skirmishes until i learn the ropes and they have time to patch some stuff).
More and more each day i get the impression that all this game needs is a couple of months and a few patches. That Blenheim (yes, of all things ) skimming the tree-tops was awesome
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