Quote:
Originally Posted by luthier
Let me also try to be extremely clear.
1. You can fly over cities on my PCs, just not at the highest settings, or at a low resolution with no FSAA. Stutters are only apparent at low altitude. Stutters mean short dips in FPS every few seconds by about 25%.
2. Whether the world's best PC will or will not stutter over cities depends on resolution and FSAA. If you run the game on three monitors at 5760 x 1080 with 8xFSAA, you will experience stutters while flying over London at altitudes under 200 meters or so.
3. The Buildings video option limits the number of buildings on the screen and offers fluid performance while still offering a picture superior to that of Il-2.
4. FPS is highly situation-dependent. We give you a huge sandbox to play with. So I cannot possibly make any blanket statements about performance on any hardware because we give you the tools to bring the game to a screeching halt.
Any game on the market can be made to run at 0 FPS with enough action on the screen. It's just most other developers ration the action very carefully and balance the game to make sure your FPS does not dip below a set minimum. We do that with our stock campaign and online missions but we do not limit what you can do with the game by yourself. Anyone can crank up the resolution and create a large enough low-level dogfight in Cliffs of Dover that will run at 0 FPS and possibly even crash the game.
5. To sum up: your FPS depends on factors beyond your hardware. It also depends on your resolution, on your FSAA setting, and on the amount of action on the screen.
This is the last I will ever address the topic.
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Thank you Luthier, that information is very useful, just one more question if I may, are there any plans to weather the 109 before release?
Many Thanks