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Old 11-13-2010, 02:25 PM
Splitter Splitter is offline
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Quote:
Originally Posted by Auger73 View Post
I haven't tried over-G in X-Plane, but when I tried spinning Cessnas (in both X-Plane and FSX), I was disappointed with the results. I couldn't get the planes to spin, and my experience flying Cessnas told me that it was wrong. In IL-2, you can easily enter a spin through a sharp uncoordinated turn as well as through a stall. I guess that particuarly bothered me, because it was one of the things I enjoyed most about flying Cessnas.

In theory, if all things were equal (spec vs. performance), then a combat flight sim either couldn't do as much, or would have to have lower fidelity than a non-combat flight sim. But different flight sims are built off of different code, have different modeling methodologies, and different system requirements. It's not true that a combat flight sim must have lower flight fidelity due to dealing with things like ballistics. The same code would just require additional resources.

Sometimes aircraft with particular handling characteristics don't fit well in a survey sim. As an example, the Me 163B in IL-2 is much less forgiving than what I've read about the real aircraft. Then again, in IL-2 it won't blow up wihout external influence, so maybe it is a compromise.

I will most likely get X-Plane 10, too, and I hope that I have a better experience with it than with version 9. MS Flight looks like it might be less realistic than FSX, just laden with more eye-candy. If so, I will probably skip it.

Needless to say, I will buy SOW at the first opportunity that presents itself.
Hey Auger, I think the stock Cessnas had some problems. Supposedly the add-ons were better (I mostly fly an add-on 172). It all depends on what the plane maker did when he/she made the plane. The flight model tools are there, they just might not get used well. A lot of the add ons are bad too.

This is something Oleg is trying to avoid in SoW by keeping more control of add ons. Imagine a 109 with a lower stall speed, less drag, or a better turn radius than the actual. In a flight sim, such an aircraft would be rejected. In a combat sim, online players might pay extra for those features .

Splitter
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