Quote:
Originally Posted by JVM
If tessellation can be "activated " function of viewing distance it would add a lot of "lifelikeness" to objects like rail ballast and sleepers, road sides, craters, generally man-made objects like houses, buildings...maybe without taxing too much FPS!
I hope professional 3D people will be able to enlighten us sooner or later  ...
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I think SaQSoN is a professional.
Yes, I was also thinking of the railways...beaches (stones...rocks), cliffs. Even façades of bigger object buildings.