Quote:
Originally Posted by zapatista
you quoted the wrong part of the text in your quote  (using my reply instead of the original posters text)
i just responded to his earlier post where he claimed fs9/10 was so much better from all altitudes, and gave a list of examples why oleg's work is better for the lower altitude levels that are important in a combat sim
and me referring to "martian vomit" in low altitude fs9/10 scenery is because you just get a few spare houses (the carrot chunks) sitting on top of a textured flat satellite image map, with a few odd trees randomly placed (the parsley chunks). not really something you want to use in a combat flightsim where you might have to go hunting for enemy tank formations on the ground, or target a specific road/bridge to slow down troop movement
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Totally correct
FSX terrain mesh cannot handle complex ground parameter as IL2 1946 does.
Global textures for terrain is not good enough especially when you start to go online with the sim.
IL2 1946 out performs all sims in this area for its net code and complex terrain IMHO