Thread: Equilibrium Mod
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  #7  
Old 10-14-2010, 07:11 AM
yujy yujy is offline
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Join Date: Mar 2010
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Quote:
Originally Posted by marcinl0 View Post
My main benefit from KB is strategic planning, development of hero, tactical solutions of battles, thinking how to wise use all available runes, equipment, crystals etc. without abil. lvl limitations for most effective final result - but without any "cheating". With cheating the game quickly losing any fun
What planning are you talking about?!, everyone who ever did the no loss used the same lineup, the same general equipment (changing it from time to time to face a specific unit). If you weaken the hero you will end up using the same line ups but will only take more rounds to do it. There will be no significant change to your game play just a longer game.

Now more to the point i played until lvl 18 with this mod. First thing i did i stopped digging all the treasures from the battle are with my dragon(only when it was convenient) what a relief (getting so bored with that). Significant stronger hero, more mana at the end of the fights which means less time waiting for it to regenerate. Most battle now last 5-10 rounds. Not using any paladins, inquisitors (just great so tired of these units). I'll see how strong the hero really is when i hit verona. Currently i'm using rune mage, archmage and green dragon (for the trap medal).
The moral bonus is also great, but i suggest to receive the bonus only for all human, all orcs etc, without neutrals (most power units are neutrals and with the archmege and rune mage they make a very strong line up). Currently i have the maximum morale for this unit (except dragon).

p.s. using mage hero

Last edited by yujy; 10-14-2010 at 07:14 AM.
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