Quote:
Originally Posted by proton45
We should see the physical reaction of the "damage model" on the humans/pilots/animals, but we should be spared the "graphic carnage"...
TO BE MORE CLEAR ON MY OPINION...body's should be thrown about (like "rag dolls") by the shock wave, but we should not see blood, or dismemberment. Bullets and crashes and other aspects of the damage model that are included in the new game should have a realistic impact on the "human analog" but ONLY in a "rag doll" effect...
What do you kind folks think?
p.s. Of course these options should be selectable...
I have often imagined a "pilots reflection" in the glass or chrome or mirrors....
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Very wise variant! Rag doll! Perfect. No blood. Perfect solution!