Quote:
Originally Posted by JVM
Concerning shot 5, I see the tracers are there, but why do we have to see them as dashes like we are watching a movie?
The dashes appear because during the time the shutter of the camera is open the moving bright point that is the tracer goes a certain distance which depends only on the shutter open time and the bullet speed (this is a way to calculate the speed!); however in a simulation we are using directly our eyes which only see the bright points going away, like anybody having fired tracer rounds with a gun or a machine gun could assess!
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That's because this is a computer game, so the effect needs to be simulated. If you move a dot across a screen that updates 60x a second you will never achieve quite the same effect. In reality, however, our eyes don't see things in discrete steps, so fast moving lights are blurred.
Quote:
Originally Posted by GOA_Potenz
maybe it's because we been waiting this since 2005, and 5 years later see some things too similar to il2 engine, makes you wonder why.
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Oh and GOA_Potenz, that's just plain rude btw.
Thanks for the shots Oleg, very good of you seeing as you are on vacation and should be taking a break from work! Remember, you can't please all the people all of the time!