Thread: Modding SW3?
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  #184  
Old 06-05-2010, 09:21 AM
Goblin Wizard Goblin Wizard is offline
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Quote:
Originally Posted by Trucidation View Post
Thanks Goblin Wizard, found mention of the stats' labels in there (damage, resistance, etc). The problem is it appears that there's only 2 sets, #UI_I_MIRVNames and #UI_I_RocketNames, and that the values are simply represented by a %s (string?) and %d (integer?). So we can't really tell the game to 'display this integer instead of that integer'.
I haven't tried this but what about adding some more %s or %d. Maybe this way the game will display other parameters. I know this is hardcoded but some parameters may be hidden (not displayed). Just an idea.
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