Quote:
Originally Posted by Crni vuk
I agree simply throwing in realistic numbers, penetrations and ranges for the vehicles will not make the game more fun as long the maps do not support the range acordingly. Thoug playing eventualy on maps with 20km distances might not be the best part well not yet who knows in a few years what will come. But for now it will be just more frustrating for anyone not playing Germans. Hands down they had the most powerfull anti tank guns in service which could without much issues destroy almost any vehicle even with long range.
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Dont make ranges 20Km, just keep the ranges as is, 150m range is fine..what is lame is that 150m nothing can kill anything. Dont make the game realistic to where the Germans are one shotting everything, this game isnt realistic so playbalance it. Find a base number and make the Germans a touch bit better, the Americans meh and the Russian 76 short barrels a bit worse. The 85s and 90s were as good but still not as deadly at long ranges like the German guns. This game could be play balanced a bit better. As is now the US stuff is pin point accurate even on the move, the Germans even touch the gas pedal the hit circle gets as big as a house. Even the Japanese tanks are more accurate then Germans..true story. The Germans in this game shouldnt be the overpowering god army they were just a bit better, prolly like the US tank accuracy is now......make the US and UK about as accurate as the King Tiger is now, that thing is nice. Then make the Russians a bit worse then that. Every nation should be moving Jagdtiger accurate on the move. There wasnt computer operated Gyro stabilization and stuff so hitting on the move didnt happen that much cuz it was like just tossing a shell out the hatch, your gunna miss anywho....Also, when is the Tiger going to get a new front bumper? Its got that "penetrable by everything" front bumper like the Pzr VI B King Tiger.