Quote:
Originally Posted by Romanator21
Prior to releasing chocks, set flaps to "combat" and when halfway down the deck, lower them to "takeoff" or "landing".
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good point
i dont usually use flaps at all till the last 1/3 of the carrier deck, and then quickly set them to takeoff at the last possible moment (there is a slight delay with flap responses in il2, as there is in RL, and it means by the time you are at the last 10% of the deck you should be getting the right lift from takeoff flaps without having wasted drag in the earlier part of the run)
there are some limitations oleg had to work with under those parameters (moving carrier, wind modeling, aircraft speed etc..) and it didnt fully allow him to 100% correctly mimic TO speed and loadouts iirc, but you should be able to takeoff with the correct loadout in most missions now