Quote:
Originally Posted by Oleg Maddox
What I try to say? I try to say that SoW isn't modification like this way above... it is simply new in every detail. But using the greatest experience with Il-2 development.
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Thinking about this myself - about how much of benefit would have been learnt by Oleg and the developers in the act of putting il2 together - including knowledge of mistakes made, wrong turns, best ways to achieve things.
You could
almost say that il2 has been the greatest and most long-running prototype in gaming history.