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Old 02-27-2010, 04:29 AM
julian265 julian265 is offline
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Whilst there is a certain amount of misunderstanding of the input options around, as a mechanical engineer by qualification, with strong interests in electronics and programming, and having designed and made my own hotas, I don't think I have too many misunderstandings of this topic.

Because I don't use filtering, and set all sensitivity sliders to 100%, with no dead band, I don't see the original problem shown by MikkOwl when flying in IL2. However, I could reproduce it by following MikkOwl's steps, but only in the axis configuration screen, and not in the cockpit.

The problem I mentioned regarding level flight might not be related to the one being discussed.

Quote:
Originally Posted by MikkOwl View Post
Question to everyone (Letum, Julian, Aviar, KG26_Alpha etc): what version of the game do you have? As in, DVD, steam, direct2drive or whatever else is out there. Mine is the STEAM version.
Originally 4.07m from an Australian (same as European?) DVD, upgraded to 4.08m then 4.09m with UI 1.1 mod. My tests were done in modded 4.09.


Quote:
Originally Posted by MikkOwl View Post
The 2-3% thing seems to be the way IL-2 reads the axes. I get it as well on devices that have 256 positions (while in-game throttle might have 120 positions).
Indeed. My best guess is that IL2 checks for a match to certain percentages, whereas the controllers don't quite match the values that IL2 expects. For example, the controller might output 34.125%, whereas IL2 is looking for 34.000%, hence 34 is skipped. Just a guess, however.

Quote:
Originally Posted by MikkOwl View Post
However, the hardware isn't faulty, for I have tried connecting and assigning all kinds of controllers to all kinds of functions in IL-2.
I definitely don't have a hardware fault either, I have never seen this in other games or setup screens, or DIView.
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