Quote:
Originally Posted by irrelevant
honestly, it seems a lot harder to spot the planes in the game than it would be in real life (not that i would know). admittedly, it has to be really difficult to emulate the visual capabilities of a human being in a video game.
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That's the reason, exactly. In real life you aren't limited to a narrow 90 to 120 degree FOV that you have to point in different clumsy directions with a thumbstick. I still sometimes lose track of what direction I'm looking, and it's hard to hold the view steady so I can spot little details in the background.
Also real life is actually much better resolution than 1080p, and the game engine only renders the planes when they're within a certain distance.
I eagerly await the day when there are globe-shaped tv screens that you can sit inside of so you can just use your normal vision instead. Maybe 10-20 years though the flexible LCD screen has already been invented.
If they make control mapping, I'll map buttons to different views instead, cause at least it holds the view steady