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Old 09-21-2009, 09:51 PM
nearmiss nearmiss is offline
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Join Date: Dec 2007
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Quote:
Originally Posted by Zorin View Post
MicroWave,

it is not about me not understanding, not the slightest. All this is about, is learning how to handle future affairs.

The whole point it: Stay with truth and hard facts. Never, publicly, venture of into the field of speculation. It never will do you or anyone any good.

You showed your work and got everyone excited. The next step and the only feasable in my opinion would be the release. Every question about the when should be answered: On release day. Period.

That saves all involved a lot.

You can make people very happy by having them come home and surprisingly find that the producte is released. They didn't know when to expect it and are just genuinely happy it is there.

Yet, the policy around here (Daidalos excluded for now)is to get tangled up in hints, dates, what-ifs and occasional promises that get everyone full of anticipation only to be met by dissapointment. Now, whatever is released will be met by a customer who is already in a state of "this better be good cause I have been fooled time and time again" - naturally resulting in a reception that ain't true to the actual quality of the release. So the developer can only lose.

(May I remind you of the Slovakia crew who was about to release their maps on their own because they were so fed up with the final being not released since 2007...)
This is standard kinda stuff since the first patch release for IL2 1.0.

It is the same kind of stuff that has plagued every game developer since their first mention of a patch or any kind of upgrade.

Best practice is like Oleg's responses. He responds when he feels the need and releases stuff on his schedule... regardless of how much heat is put on in the forums.

Here is a best response ---