I kinda figured it might be lag related, since Ive seen some rubber banding issues due to lag. However the time I noted above, the game was running smooth as silk and no-one as far as I could tell was lagging. Of course they may have at the point of our pass, I just cant be certain tbh.
Hmm, just thought there that a connection gauge might help when choosing a match. Street Fighter 4 has such a gauge which iirc is a ping based. Im sure that once the game is sold a bit more the servers will start to be more readily available. Having a way to differenciate between local games and international ones would be good.
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