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More effects on the pilot
So at the moment we have redouts and blackouts, I propose 'dizziness' induced by spinning too much, and nausea (no vomiting to be displayed in cockpit). Perhaps with the 'red outs' for injury we could have a blurring vision also?
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Congratulations on your ideas(really!), but in my eyes there are still more serious problems to solve atm....
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Yep, but great ideas to keep on file.
There was some talk about modelling pilot fatigue, perhaps combining blurred vision and control heaviness the more frequent and prolonged g forces are exerted during an extended dogfight -- with eventual recovery. I fear this could be goofed up like the current "anthropomorphic" effects are now, though. |
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How about modeling the overwelming calmness and inner-peace, being at one with god and the universe knowing that you have done everything that you possible have done to help your team - just before being PK'd by that 20mm shell that just passed through your noggin'
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Hmmm... not to forget effects due to missing oxygene...
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