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-   -   A few visual ideas (http://forum.fulqrumpublishing.com/showthread.php?t=30481)

Tavingon 03-15-2012 09:45 AM

A few visual ideas
 
For when the time is right...

Flocks of birds

Leaves as well as dust blowing away from propellor

Static men (?!) pacing round the hangars

Record player for airfield, or more sirens (more atmousphere around base)


Any more ideas? And I do stress when there is time to add these things in the long run.:eek:

Skoshi Tiger 03-15-2012 10:10 AM

Rogue barage balloons trailing 1000 feet steel cables, reeking havock across the country side?????

Verhängnis 03-15-2012 10:16 AM

More sounds!!!

Ambient nature and other sounds like wind or traffic, distant sounds of maybe mechanics working in a nearby hangar etc and some more lively objects to place around the airfield. Maybe some civilian vehicles would be nice too - not every officer can afford a Skoda Armoured car. :)

xpzorg 03-15-2012 10:25 AM

about birds
http://www.youtube.com/watch?v=9EYjSSZgrE0

salmo 03-15-2012 10:56 AM

* Birds are in the FMB but do not appear in the MP environment. ? May have been turned off to improve fps.

* More sirens? We already have 2 sirens (red & blue) in-game but neither have sound :(

* Ambient sounds - Yes indeed :) We need a range of background sounds that work in both single & MP play.

David198502 03-15-2012 11:17 AM

Quote:

Originally Posted by xpzorg (Post 399109)

i implemented those birds as well in one mission....
i tried to make a video with this mission, but somehow, on the recorded vid, the birds were suddenly disappeared.
anyway, is it possible to collide with such birds???that would be interesting then.

Troll2k 03-15-2012 11:29 AM

I have used sea gulls,sheep and cows in a multiplayer map.Others that have joined have seen them also.However although they show in hosted game they do not show in a dedicated server game.

Unfortunately they are like the trees and runway signs.You can fly/drive right through them.

In the old 1946 parts flying off a plane in front of you would cause damage if they hit you.I am not sure about Clod.Parts fly off but I have not been hit with them yet.

III/JG53_Don 03-15-2012 12:00 PM

@ Tavington: These suggestions should be posted in the Questions and Request thread! Otherwise its most likely that these infos don't get to the Devs!
http://forum.1cpublishing.eu/showthr...=28341&page=19

I especially like the idea of more ambient sound, working sounds at near a hangar, wind, traffic, birds etc

Like in RoF where the church bells over a town really pushes the immersion :)

Krt_Bong 03-15-2012 12:12 PM

Ambient sounds existed in original IL-2 but there was never a way (that I found) to implement them.

Continu0 03-15-2012 12:19 PM

another idea: propwash that influences grass!

That would be a WOW-Effect...


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