Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Technical threads (http://forum.fulqrumpublishing.com/forumdisplay.php?f=191)
-   -   FaceTrackNoIR 1.60 released (http://forum.fulqrumpublishing.com/showthread.php?t=28177)

AndyJWest 11-30-2011 09:30 PM

FaceTrackNoIR 1.60 released
 
Just a quick note for anyone using it that FaceTrackNoIR v 1.60 has now been released: http://facetracknoir.sourceforge.net...s/download.htm

I've not tried it yet, but it is supposed to have solved the previous problems with i5/i7 processors, as well as having other improvements.

Troll2k 11-30-2011 10:53 PM

Beta version.

AndyJWest 11-30-2011 11:01 PM

" Actually, we have chosen to release this version as a full-version". Presumably the beta was stable enough for full release.

jimbop 12-01-2011 12:24 AM

Anyone using it? Wondering how it compares with freetrack.

wannabetheace 12-01-2011 12:33 AM

I haven't tried it
since previous version I tried but the thing is I can't look back I can only look left and right no more than that. also pitch is not working only +-30 degrees. Which makes me feel like I'm in zoom view of CloD even though I'm not.

On top of that zooming in and out is just opposite even if I reverse it on the settings.

I changed curve settings to figure out all these issues, no difference I don't even feel the change with different curves.



I only like the tilting I think this one is working properly.

Can anyone tell me what is wrong?

Troll2k 12-01-2011 02:19 AM

Since they released it under the beta label I assumed "full version" meant there were no crippled features but it was still beta.

If it were stable it would be under the stable download section not the beta section.

In any case it is a step forward.

I tried v1.5 with mixed results.It seemed intermittent and very touchy about indirect lighting.When it was working I was able to use all 6 degrees of freedom.

Troll2k 12-01-2011 02:22 AM

Wannabeace you might ask here:

http://sourceforge.net/projects/face.../forum/1150910

AndyJWest 12-01-2011 02:42 AM

I gave it a quick test in Rise of Flight, and it seemed to work fine, once I got it to recognise the camera (I reinstalled the faceAPI Headtracking Demo, as suggested here http://facetracknoir.sourceforge.net...nownissues.htm, which fixed it). I'll have to adjust the profiles to suit, but it seemed less prone to 'losing track' than the earlier version. It is sensitive to lighting conditions, but I think that is more or less inevitable, given the way it works. I'll see how it works with CloD, but I'm not anticipating any new problems. I'm not sure what you mean by 'crippled features' Troll2K - it provides everything you could reasonably expect, and the user interface is once again an improvement on previous versions. Anyway it's free...

Ailantd 12-01-2011 04:11 AM

I just have tried it. It´s not bad to be free and works far better than previous versions, but still no so good to go into fast combat with it as it easily loose track in fast movements and very wide angles. Also need to be very interpolated to be stable which is slow ( or I have a very weird face, witch also can be ). Anyway is a good work, keep going. The day it works near TIR without hat or any stuff will be a complete winner. For now I´m keeping my TIR 3 which still woks like a charm.

wannabetheace 12-01-2011 05:14 AM

thanks everything is ok now. feel better than freetrack.


All times are GMT. The time now is 03:54 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.