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Localized messages
Since recent beta you can write different messages to players based on their copy language. E.g.
Code:
private string GetLocalizedMessage(string lang, string key) |
Thanks!
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Quote:
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My version of the localized messages.
No work on dedi Code:
using System; |
Language Manager Class by Small_Bee (see post #6 and below) http://translate.google.com/translat...%23post1765804
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