Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   New Beta Graphics DLL`s (http://forum.fulqrumpublishing.com/showthread.php?t=2613)

crazyivan1970 01-29-2008 03:12 PM

Attention!! New Beta Graphics DLL`s updated 01/31/2008
 
Greetings!

Allow me to present new graphics DLLs for v409b

You can download them here:

http://www.warwingsart.com/3_409Beta...9beta_dlls.zip

Thanks for hosting Monguse!! :)

Readme included in the zip file But i`ll post it anyways:

**********
Attention All! New version of DLL with corrections:

1) Corrected flashing blue spots on the plane while viewing from external view on the high altitude (error in calculation of fog)
2) Removed black dots on the coast lines that occur during foggy weather.
3) Removed red squares on the distance on the winter maps with LandGeom=3.
4) Removed Lines that were sticking out of the water on the distance.
5) Blue line on the horizon during foggy weather (LandGeom=2)

Flashing forests and coast lines are not yet corrected. Will be taken care of ASAP.

Thanks to everyone who participated in beta test and sent back reports!

**********


Please test and post back in this thread..

Installation: Rename currect il2core.dll and il2_corep4.dll to something else. Unzip new DLL`s into your IL2 Installation.

Note: This is beta DLL`s, if you dont want to participate in this test or not sure how to do it, might want to wait till the final release.

To report graphics issues, please contact me via PM. Things to include: screenshots, conf.ini and a short recording (NTRK) when error occured.

Thanks!

II./JG1_Wilcke 01-29-2008 06:02 PM

These are OK with any video card and driver combo? Just looking out for the peeps!

crazyivan1970 01-29-2008 06:25 PM

Quote:

Originally Posted by II./JG1_Wilcke (Post 34892)
These are OK with any video card and driver combo? Just looking out for the peeps!

Yup, for any card.

msalama 01-30-2008 04:17 AM

FWIW -

Same framerate (15 min. / 65 max.) but less stuttering on a cheapo Compaq PIV 2.4GHz / 1 GB RAM / Radeon 9250. The game is setup as follows:

[Render_OpenGL]

TexQual=2
TexMipFilter=1
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=0
TexFlags.TexEnvCombineExt=0
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1

Effects=0
Shadows=0
Water=0
Specular=1
SpecularLight=0
DiffuseLight=0
DynamicalLights=0
MeshDetail=2
LandShading=0
LandDetails=0
Typeclouds=0
Sky=1
Forest=0

TexAnisotropicExt=0
TexCompressARBExt=1
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
VisibilityDistance=3
LandGeom=1
TexLarge=0
VideoSetupId=17
TexLandQual=2
TexLandLarge=0
HardwareShaders=0
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0
ForceShaders1x=1
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

brando 01-30-2008 11:47 AM

As a quick comparison, here are my results from Fraps/ The Black Death. Detail settings are the same for both results (e.g.) LandGeom=3.

2008-01-24 13:12:12 - il2fb original 4.09b dll's
Frames: 6798 - Time: 150000ms - Avg: 45.320 - Min: 20 - Max: 103

2008-01-30 12:21:59 - il2fb 4.09b new dll's
Frames: 7212 - Time: 150000ms - Avg: 48.080 - Min: 19 - Max: 103

A little faster, and I certainly notice a steadier gameplay on & off line.
No artifacts noted, but I haven't really pushed the limits yet settings-wise.

I'm using an Ati x1950 Pro, 512Mb card on a 939pin x2 4600, 2 Gb RAM, 32bit XP Pro setup. I have a good quality 19" CRT monitor running at 1280x960x32 @ 100Hz refresh, and Vertical refresh (V-sync) is enabled hence the 103 maximum in the Fraps results.

So far this seems like a useful release and my thanks go to the development team for this upgrade

Brando

HanneG 01-30-2008 02:18 PM

NV 8800GTS 640MB ForceWare 169.21, Perfect graphics settings, LandGeom=3

The new dll's introduce artifacting in various places, e.g. at altitude distant shorelines display a flickering black outline, switching between cockpit and outside view causes misplaced and garbled ground textures (stripes of land appear on the water and vice versa.

Can't say anything with regard to speed, as I run with vsync on.

crazyivan1970 01-30-2008 04:43 PM

I have a new set of DLL`s that resolves some issues... will have them available as soon as i find Snoopy :)

uf_josse 01-30-2008 05:03 PM

NV 7600 Gt... same black flickering :

http://lespotesajosse.free.fr/bugdlls.jpg

Viking 01-30-2008 05:11 PM

NV 6800 here and same flickering.

Viking

crazyivan1970 01-30-2008 05:17 PM

Some of the issues are fixed in the new set of DLL`s. Will get them out shortly. Other issues are being worked on.. Hopefully all will get resolved with your help before final release. Thanks to all who participated and provided bug reports!!!


All times are GMT. The time now is 07:58 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.