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-   -   Texture Compression (http://forum.fulqrumpublishing.com/showthread.php?t=16978)

SEE 10-16-2010 11:20 AM

Texture Compression
 
I have downloaded some very texture demanding campaigns but my 512MB graphics card is struggling to cope and the missions fails to load due to a MONO.SIM not created error (from my investigations this indicates insufficient Video capability and to apply compression). I currently run in 'Perfect' with no texture compression and 95% of my campaigns/missions are absolutely fine with good frame rates. Which is the best method to apply texture compression for the odd campaign -

within ATI catalyst as selectable profile

creating a duplicate but less demanding config.ini

checking 'Texture compression' in the IL2 set up menu before booting the game.

Using the in game Video options

I guess I could experiment but may be someone with a better understanding of all the texture compression variables/options could point out the best method or any potential conflicts by simply changing one of the above. Many thanks..........

Many thanks

rollnloop 10-16-2010 11:44 AM

Quote:

creating a duplicate but less demanding config.ini

checking 'Texture compression' in the IL2 set up menu before booting the game.
Those 2 are about the same, save your present conf.ini, set s3tc compression via il2setup and, if satisfied, save the new conf.ini for use with the odd campaign.

SEE 10-16-2010 01:28 PM

Many thanks for that, I would have checked S3TC comp without saving the original config file not realizing that it would have been overwritten. Saved me a lot of hassle by pointing out I need to save the original first.......cheers!

rollnloop 10-16-2010 04:10 PM

You're welcome m8 :)


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