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Texture Compression
I have downloaded some very texture demanding campaigns but my 512MB graphics card is struggling to cope and the missions fails to load due to a MONO.SIM not created error (from my investigations this indicates insufficient Video capability and to apply compression). I currently run in 'Perfect' with no texture compression and 95% of my campaigns/missions are absolutely fine with good frame rates. Which is the best method to apply texture compression for the odd campaign -
within ATI catalyst as selectable profile creating a duplicate but less demanding config.ini checking 'Texture compression' in the IL2 set up menu before booting the game. Using the in game Video options I guess I could experiment but may be someone with a better understanding of all the texture compression variables/options could point out the best method or any potential conflicts by simply changing one of the above. Many thanks.......... Many thanks |
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Many thanks for that, I would have checked S3TC comp without saving the original config file not realizing that it would have been overwritten. Saved me a lot of hassle by pointing out I need to save the original first.......cheers!
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You're welcome m8 :)
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