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spit compass
Hi does any know how to set the compass if it works in the spit mk1a or procedure thanks in advance
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There is a video on these forums regarding how to set your compass in a spit or hurri, also on you tube.
Whiskey |
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I've found this to work but if you make any fast braking moves then the compass is off and holding level flight to reset is very difficult. TC
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My problem is actually seeing the compas without having to move the joystick out of the way.
How are other people looking at the compas in straight and level flight? Cheers |
I would love the system in RoF, where you can map a certain view to a button. Push the button, and you would be zoomed in on the compass for example. A great workaround for the limitations of a computer game.
Or, and here's a radical idea, the HUD from il2 worked perfectly... |
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Press the key “Hold to Adjust Field of View” - middle mouse for default - and with mouse slide POV to right or left, with FOV in 60 degrees. To recenter FOV default key is "/". Sokol1 |
Its not so desperate in CoD, England and France is not so hard to navigate. Once we get to the Med and Russia things will get a little more difficult ;)
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~S~
Any gyroscopic instruments used in airplanes are carrying minor error wich needs to be corrected within flight. Thanks to developers of this brilliant simulator we have chance to experience the same gyro disfuncionalities of gyro instruments. At this stage of development, I did't notice any errors in altimeter yet but I am sure it will be done at some stage... Anyway like in real life remember to correct your directional gyro after vast and rapid changes in altitude, heavy aerobatics or g-loads, eventually every every 15min. |
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~S~
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Take spitfire for 45min ride, try to fly according your gyro ... You will end up somewhere where You don't want to be... Therefore You have to recalibrate gyro. 109 has no problems because gyro error is not simulated yet... |
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Totally agree - What a brilliant sim. I started my flying career in a DeHaviland Chipmunk and that had the same compass - Actually it was like the Blenheim with a T shaped double lines on the bezel. It was in the same place as the Spit and hurricane, it was hard to see or to reach the bezel and adjust it while trying to fly straight - essential if you want it to read correctly. I think the Altimeter lags a bit in descent. The DI definately drifts in Hi-G manoeuvres. Okay - Anyone know if Variation is in the Sim and when we put the Grid in missions, is it aligned with True North? All in all a BRILLIANT Sim. Lt Gosling VBF-12 |
Magnetic declination in the sim is 10 degrees West.
Unsure if the grids are aligned with this or not. |
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Gosling VBF-12 |
Grids point to Grid North. So any angles measured then need to be adjusted for 10W variation.
(Add 10 degrees) to get Mag. |
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I think you meant - Grids point to True North. Otherwise, your next sentance does not make sense. CADET = Compass ADd East to True |
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Basically most people use to move the bottom one (magnetic) until indicated north and real north (the yellow T marker) are parallel then read the indicated heading and set gyro at same. Then you would follow the gyro. For myself, I have an easier & faster trick. Just keep the magnetic indicator as it is. Read the indication in front of the yellow T marker, and set the gyro to the symmetric value. For example, if the magnetic compass points to 350, you are heading 10. If it points to 270 you are heading 90. If it points to 30 your heading is 330. If it points to 150 you are heading 210. 0 is 0 and 180 is 180 but for other readings make the symmetry. Also remember to recalibrate sometimes and always after strong maneouvers as the gyro will deviate. Only the magnetic will remain. And finally, the geographic north has 10 degree difference with magnetic north. So if you read on the map heading 90 you have to head 100 magnetic compass. Just add 10 degree to get the magnetic heading, the only one which you have access to. |
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I tend to just read the magnetic these days because even the slightest move upsets the DI. The DI is about as useful as the artificial horizon - is this broken in game or was it just a useless instrument?
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As for those with Gyro instruments I think the Gyro precession is a little overdone. |
A magnetic proposal!
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I also think this is an area where the limitations of being a PC based sim need a palliative. A real pilot would simply lean forward, twiddle the compass ring then set the gyro DI. An operation taking maybe 10 seconds. In this sim, it's painfully hard and the aircraft usually rolls and turns a little while you zoom-in on the instruments, immediately introducing serious inaccuracy. What we need is a "synchronise compass and DI" button or command, which does this action, maybe taking 10 seconds to do so, while we try and keep the 'plane level. That way it would introduce realistic error rather than unrealistic error. My twoha'pworth, 56RAF_phoenix |
"What we need is a "synchronise compass and DI" button or command, which does this action, maybe taking 10 seconds to do so, while we try and keep the 'plane level. That way it would introduce realistic error rather than unrealistic error."
That is a good idea .... Devs informed directly. |
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