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-   -   New Lighting appreciation thread. (http://forum.fulqrumpublishing.com/showthread.php?t=23068)

Ali Fish 05-20-2011 02:09 AM

New Lighting appreciation thread.
 
well ive seen it all and all i can say to Luthier and Co. YOU THE MAN !!!!!!

seriously im not aware of any better looking sim or game out today. Utterly Fantastic work. from the colour bleeding at dusk, to the blinding flash from the glass materials to how the light now affects the clouds and everything else for that matter. holy shit this is flippin awesome ! thank you.

ok so now that out the way. i must ask if this is the start of the HDR options? (quoted in the manual are HDR options in the graphics settings.)

iam utterly mesmerized by what iam seeing.

what else can we expect ?



please only add constructive critiscism. this is a positive thread !. dont abuse it. show your screenshots of these new effects. And love what you see. i do.
P.S. We need more appreciation threads.

recoilfx 05-20-2011 02:22 AM

Before and after shot? I can't seem to notice the difference.

Lololopoulos 05-20-2011 05:58 AM

any screen shots??? i haven't seen it yet.

mazex 05-20-2011 08:04 AM

Agreed - after all the whining about colors before I'm amazed that there is not more talk about the new color and lighting that is a lot more desaturated than before. No more lime green!

DB605 05-20-2011 10:34 AM

Yep, looks really good now. Especially late evening, say 18:00 or 19:00 lighting is fantastic...

samich 05-20-2011 10:35 AM

If you aren't aware of any better looking games, you haven't played many games

DB605 05-20-2011 10:44 AM

Quote:

Originally Posted by recoilfx (Post 285931)
Before and after shot? I can't seem to notice the difference.

Not the best possible pics but you get the idea:

Old:

http://i84.photobucket.com/albums/k4...5-16_00001.jpg

http://i84.photobucket.com/albums/k4...16_00003-1.jpg

New:

http://i84.photobucket.com/albums/k4...5-19_00003.jpg

http://i84.photobucket.com/albums/k4...5-19_00001.jpg

Ali Fish 05-20-2011 10:45 AM

Quote:

Originally Posted by samich (Post 286049)
If you aren't aware of any better looking games, you haven't played many games

im a graphic artist, and i have played pratically everything. and im concinced there is no better implementation of current gen shaders, both in terms of stylisation and completeness. practically everything possible is going on in dx10. and well i just appreciate it. so you take your stupid pov that doesnt add any constructive critiscim to anyone but me and leave.

samich 05-20-2011 11:09 AM

Ok, im a graphic artist to, so what?

So in your professional experienced opinion you think COD looks better then metro, crysis 1/2, bulletstorm ?

I dont think cod looks bad at all and i haven't looked into its shader usage but its a dx level behind some of the more recently released games and by 1C's own admission doesn't include half of the graphical niceties that they intend to include.

Its not even a subjective opinion, anyone whos played more recent games will agree, i mean it doesn't even have anti aliasing at the moment..

recoilfx 05-20-2011 11:13 AM

The shots look more or less the same to me, with different time of day. Were they taken at the same time of the day?

Ali Fish 05-20-2011 11:26 AM

Differences.

There are enhanced extra bloom effects. its quite exagerated up close but that is to enhance the flash angle reflect at distance (true plane spotting)

Clouds now recieve lighting and it produces backlit a effect.

Dusktime sees more colour bleed from the land

Specular sun effects are brighter, last longer.

the powerfull sun has been reduced when behind clouds. that also includes the blinding effect thats been re worked.

the sun light does not flicker when behind a cloud

Everything is more vivid.

the shadowing is darker.

the sky has more colour variation (blue), This is now in good contrast with the colourng of the land and the shaders it recieves. still imo not correct, but more dynamicly alive !

Buchon 05-20-2011 11:32 AM

Indeed :)

The reworked light system improves the game a lot.

I´ll up some shots later :mrgreen:

Ali Fish 05-20-2011 11:36 AM

yeah buchon, i love your shots. lovely. might pm you soon about trying a new grasses texture out. you a master at those low shots with grass :)

_79_cfb 05-20-2011 11:39 AM

~S~
At dusk::

http://img.photobucket.com/albums/v2...0-38-33-73.jpg

http://img.photobucket.com/albums/v2...0-38-47-45.jpg

samich 05-20-2011 11:42 AM

Another bonus potentially related to the lighting solution is my fps is way way higher then it was. I was using the latest beta patch which included alot of the changes apart from lighting and i think the finalised full screen mode and my fps is at least 10/15 higher and stuttering is reduced to the point that i can actually enjoy the game.

DB605 05-20-2011 11:45 AM

Quote:

Originally Posted by recoilfx (Post 286065)
The shots look more or less the same to me, with different time of day. Were they taken at the same time of the day?

Yes, same time.

gwpc 05-20-2011 11:47 AM

Quote:

If you aren't aware of any better looking games, you haven't played many games
+1

and I'm a graphic artist too, so there!

Ali Fish 05-20-2011 11:51 AM

Quote:

Originally Posted by gwpc (Post 286078)
+1

and I'm a graphic artist too, so there!

yeah alright, i'm getting carried away, what i mean is ive not had an enviromental based game with a more full set of shaders used absolutely everywhere. real generous poly structures. its Lush man ! and so vivid.

Uufflakke 05-20-2011 11:59 AM

I noticed a few things on the screenshot on the previous page: What is it with the striped horizon? It's not the first time I see something like this.
A settings issue perhaps? Like the purple coloured parts I've seen already in various YouTube clips?

And what about this kind of uprising piece of countryside. Will cause some unpleasant surprises when going out in your car for a Sunday afternoon picknick. ;)


http://i1217.photobucket.com/albums/...0/051fa804.jpg

Ali Fish 05-20-2011 12:01 PM

the horizon line is an ATI issue. but..

DB605 those shots are old shots pre yesterday patch ? The top small image is new isnt it ? looks like the small shot is new engine, large shots old too me.

DB605 05-20-2011 12:13 PM

Quote:

Originally Posted by Ali Fish (Post 286088)
the horizon line is an ATI issue. but..

DB605 those shots are old shots pre yesterday patch ? The top small image is new isnt it ? looks like the small shot is new engine, large shots old too me.

First two are old (small and large), other two large images are new.

TonyD 05-20-2011 12:16 PM

Quote:

Originally Posted by Ali Fish (Post 286088)
the horizon line is an ATI issue. ...
...

Correction, it's a HD69XX bonus feature!

Houndstone Hawk 05-20-2011 01:07 PM

Quote:

Originally Posted by samich (Post 286049)
If you aren't aware of any better looking games, you haven't played many games

In terms of lighting, & overall graphics aswell as sound & performance, the current COD is still leaps & bounds away from Rise of Flight. This is not to say I'm slagging COD & the efforts of it's team as I am sure that this sim will, in the near future; have it's day. It's just a long way off atm ;)

Uufflakke 05-20-2011 01:16 PM

Quote:

Originally Posted by Ali Fish (Post 286088)
the horizon line is an ATI issue. but..

DB605 those shots are old shots pre yesterday patch ? The top small image is new isnt it ? looks like the small shot is new engine, large shots old too me.

No, first 2 are old and last 2 are new. According the text above his screenies. ;-)

But, ain't that ironic?
You are so mesmerized by the fantastic new lighting effects that it made you start this topic...but you can't see the difference yourself. :lol:

recoilfx 05-20-2011 01:24 PM

It's probably why Luthier didn't post before/after screenshots other than a one line in the change log as it was rather minor.

philip.ed 05-20-2011 01:25 PM

To be fair though, the first two pictures demonstrate the lighting better because of the way they are set up. It's not really a fair comparison to compare all 4 pictures, because they are all from different angles and, additionally, the ones taken on the new patch look as though they are from a different time of day altogether.

Dano 05-20-2011 01:41 PM

A quick attempt to get a similar shot, the sun is a bit higher in the after shot which makes it look a bit lighter but you can clearly see a lot more blue and thus pink in it.

Before:
http://dl.dropbox.com/u/7721109/Il2%...420_142801.jpg
After:
http://dl.dropbox.com/u/7721109/Il2%...520_092208.jpg

sfmadmax 05-20-2011 01:47 PM

Nice pics!

Quote:

Originally Posted by Dano (Post 286147)
A quick attempt to get a similar shot, the sun is a bit higher in the after shot which makes it look a bit lighter but you can clearly see a lot more blue and thus pink in it.

Before:
http://dl.dropbox.com/u/7721109/Il2%...420_142801.jpg
After:
http://dl.dropbox.com/u/7721109/Il2%...520_092208.jpg


CharveL 05-20-2011 02:02 PM

Things are improving but the immersion killer right now, graphically speaking, is the flickering shadows everywhere.

Ali Fish 05-20-2011 02:21 PM

Quote:

Originally Posted by Uufflakke (Post 286134)
No, first 2 are old and last 2 are new. According the text above his screenies. ;-)

But, ain't that ironic?
You are so mesmerized by the fantastic new lighting effects that it made you start this topic...but you can't see the difference yourself. :lol:

no its not ironic i can tell the exact differences. tbh maybe they are all old pictures the extra bloom around the glass is the new graphics imo. but thats the only thing i can take from those pics, none of them are really showing the new effects.and also have you cleared your shader cache out ?. because i wouldnt be suprised if that was causing some issues.

TOP Moth pics BTW ! whhoooyeahh !

BTW THE FLAK WORKS ! just had 3 of my wellies shotdown and 1 spit from my group from anti aircraft guns.

Lololopoulos 05-20-2011 02:23 PM

OMG!!! those tiger moths pics are beautiful!!
can someone post some more pics in broad day light? I haven't gotten the game yet and I really wanna see how they have improved the lighting.

Meusli 05-20-2011 02:32 PM

Quote:

Originally Posted by Houndstone Hawk (Post 286125)
In terms of lighting, & overall graphics aswell as sound & performance, the current COD is still leaps & bounds away from Rise of Flight. This is not to say I'm slagging COD & the efforts of it's team as I am sure that this sim will, in the near future; have it's day. It's just a long way off atm ;)

I will give you the sound being better in ROF but that's it. The level of detail in terrain is far better in CLOD. Plus when DX11 gets done all bets are off.

Aggro 05-20-2011 03:02 PM

Quote:

Originally Posted by CharveL (Post 286155)
Things are improving but the immersion killer right now, graphically speaking, is the flickering shadows everywhere.

Yes this is one of the things that really ruins the landscape for me. Hoping for a fix and a fix for shimmering trees.

Houndstone Hawk 05-20-2011 04:14 PM

Quote:

Originally Posted by Meusli (Post 286182)
I will give you the sound being better in ROF but that's it. The level of detail in terrain is far better in CLOD. Plus when DX11 gets done all bets are off.

Wow. I couldn't agree less as it was particularly the level of detail to which I was also referring. I guess it's each to their own but for me, the sheer beauty & detail of ROF's environment, buildings, trees, grass, water, cloud, explosions, special effects comes in a very well presented & realistic looking package that is also extremely power-friendly & performs very well.

It's very interesting (and respectful) in the difference of opinions. Like many here, I prefer the Spits & Hurri's over Camels & Dolphins & I'm an IL-2 fan of old. COD will have it's day but with current visuals, performance, truly awful sound throughout (& in most 'track' cases, non existant), no radio commands, a semi-broken mission editor, it's a little while off. It's coming on though!! Good days ahead. :)

philip.ed 05-20-2011 04:24 PM

Well, if you think RoF is realistic in terms of colour or terrain, you're living in a world made solely out of golf courses, seen through washed-out-tinted glasses. :cool:
I agree that RoF is a very beautiul game, but the colours are quite washed out. Aesthetically it looks very nice, but it's not exactly realistic.

Houndstone Hawk 05-20-2011 04:26 PM

Quote:

Originally Posted by philip.ed (Post 286253)
Well, if you think RoF is realistic in terms of colour or terrain, you're living in a world made solely out of golf courses, seen through washed-out-tinted glasses. :cool:

.... as opposed to a cartoon. ;)

philip.ed 05-20-2011 04:36 PM

It's a tough cookie (as out transatlantic members might say).
In terms of realism, CloD is much closer; accurate representation of trees (not 2D images which roate), rivers, fields etc. Whilst I do like the way RoF looks and plays (and I like the atmospherics and the way the trees blend into the scenary) CloD is modelling a lot more features and, in my opinion, offers more tangibility for near photo-realism.
With some hederows, darker trees, and maybe more representative colours of England; CloD would be pretty bloody awesome.
I think the 1C team should take note for the way that RoF models their terrain textures, though. The colours are nice and uniform, and the grass matches the base-colours perfectly. When the grass/weeds/crops are different colours to the base-textures, then they will clash, which can look quite ugly.

Houndstone Hawk 05-20-2011 04:42 PM

It certainly is going to 'evolve' into a wonderful combat sim. And they can both survive side by side I guess due to their differences in feel & pace.

DB605 05-20-2011 04:46 PM

Quote:

Originally Posted by Ali Fish (Post 286170)
no its not ironic i can tell the exact differences. tbh maybe they are all old pictures the extra bloom around the glass is the new graphics imo. but thats the only thing i can take from those pics, none of them are really showing the new effects.and also have you cleared your shader cache out ?. because i wouldnt be suprised if that was causing some issues.

TOP Moth pics BTW ! whhoooyeahh !

BTW THE FLAK WORKS ! just had 3 of my wellies shotdown and 1 spit from my group from anti aircraft guns.

They are not the best pictures to show new effects like i said but i can quite clearly see differences. New ones are more clear, no more "looking through sunglasses" effect etc...

Blackdog_kt 05-20-2011 05:39 PM

I think the reason people drum up ROF so much is that the elements of the graphics environment are better matched to each other. I'm not a graphics artist and i don't know how else to put it, but the feeling i get from ROF screenshots and videos that people link here is that it's not what the Mk.I Eyeball would see but it's consistent throughout the whole environment.

To me it seems that COD is more realistic on an component-for-component basis, it's just that they need a bit of fine tuning (like the new lighting) to make all the individual aspects of it properly integrate with each other into a complete environment.

recoilfx 05-20-2011 06:48 PM

ROF is like a Mac (Friendly, slick, well packaged, doesn't have all the bells and whistles). CloD is like a PC (not friendly or slick, assets don't look consistent, but you get more things simulated).

BigPickle 05-20-2011 07:08 PM

Quote:

Originally Posted by Dano (Post 286147)
A quick attempt to get a similar shot, the sun is a bit higher in the after shot which makes it look a bit lighter but you can clearly see a lot more blue and thus pink in it.

Before:
http://dl.dropbox.com/u/7721109/Il2%...420_142801.jpg
After:
http://dl.dropbox.com/u/7721109/Il2%...520_092208.jpg

Personally I think the OLD sun glow at this time of day looked beautiful with the deep orange ball as apposed to the NEW one which is much brighter and lighter in colour. The sky does look better in general, thats for sure.

Dano 05-20-2011 07:15 PM

I have to agree there BigP, not overly keen on the new colours though it is growing on me.

Strike 05-20-2011 10:46 PM

Quote:

Originally Posted by Blackdog_kt (Post 286306)
I think the reason people drum up ROF so much is that the elements of the graphics environment are better matched to each other. I'm not a graphics artist and i don't know how else to put it, but the feeling i get from ROF screenshots and videos that people link here is that it's not what the Mk.I Eyeball would see but it's consistent throughout the whole environment.

To me it seems that COD is more realistic on an component-for-component basis, it's just that they need a bit of fine tuning (like the new lighting) to make all the individual aspects of it properly integrate with each other into a complete environment.

Couldn't agree more!


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