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the P47 "the Unbreakable"no more
the new G loading on aircraft has wreak the P47
you can't dive bomb in the 47 no more with breaking or damaging the aircraft were it will not fly properly.It that bad i can dive bomb in a spit and not break up and try and do the same in a p47 break my wings off. in some of my test did i don't even get blackout before the aircraft is breaking up. Because the way the G loading is model it hasn't taken in account for aircraft like the P47. |
Interesting I thought the "Jug" has a very high dive speed. It also looks like it could withstand enormous G load. I think it has something to do with the bomb load as well Steppie.
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Same goes for the 190. |
This video shows the dive restrictions of the P-47, I think it´s a good source to compare.
http://www.youtube.com/watch?v=_NWaH...eature=channel |
I just tested several 500 mph pull outs starting from 3000m after bomb release with full fuel from around 70 to 80 degree dives with no breakup, certainly it stressed the aircraft a few times but this all depends on how hard you pull out (lol), what would you expect from a several ton aircraft. If you pull out of a steep dive with 500 pounds of bombs on each wing bad things are gonna happen, but I didn't notice a problem with no bombs. Still keeps energy very well, and zooms back up like it should. In short I didn't see a problem, it still out dives nearly everything.
What angle and speed are you diving at, with bombs? and how much fuel? and what speed is your pullout? |
Bombs and fuel are now critical factors to what you can do during a dive bombing run. I've run a few dive bombing runs in the FW190, P-47 and Tempest which are all bomb carrying aircraft with historically above average strength airframes. I haven't broken any of them yet...except when I went nuts and I did a hard pull out in which case all of them exceeded the airframe limits as specified in the game and the aircraft broke.
I think this patch has been harder for people who in the past have treated the aircraft as unbreakable and stressed them to the limits at all opportunities. Although I flew like this in the first couple of years of playing the game I later learned that the better way to fly was smoothly and calmly with deliberate and planned out action. The benefit pre-4.10 was a aircraft that flew better and faster. Now those benefits are realized in not breaking the airframe as well. |
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When flying IRL manouvre speed (Va) is one of the most important things to know for an aircraft, especially when flying aerobatics which I have done quite a lot. It's nice that we now have it in this game too. I'm pretty sure that the P-47 was famous for high speed dives as it did not get control surface flutter and compression problems, and not due to the fact that you could pull the stick in your belly at near mach speed?
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The P-47 suffered quite a bit from compressibility and certainly wasn't pleasant to handle at high speeds. It was famous because it was fast in a dive and because it usually survived the problems so the pilots could tell the tale.
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Are you sure you are dropping all bombs before pulling up? If you drop only wing bombs, your underbelly bomb will cause problems during pull up.
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No snap rolling and no inverted flying !!! Dive speeds from the video max 500mph IAS under 5000ft |
The real problem is not the damage-model as it is now, but that it simply wasn't there before.
This allowed a lot of people to grow some habbits, especially with BnZ that allowed them to rule the skys and defy the laws of physics. Now somebody flipped the switch and those who mastered using the gameflaws before, now have a hard time to adapt. It's not the modelling, that's porked. It's the habbits some people nursed for 10 years. |
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should be posted in the bomb fuzing thread also! |
And the 'my Spitfire is porked' thread...
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LOL, +1 to both of the above. Thats the problem with a realistic game that has been around for 10 years. People get set in their way early, and then sice they don't often have anything else to compare to, think this is realistic. And then when a patch comes around that changes some fundamental thing to make the game better, or maybe closer to real life, they are upset cause they think it's not realistic since it's different from what their used to. It will just take time, and any new folks wont be put off since they don't know what the difference is anyway.
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Game play vs. Accuracy
Well, it's the matter between playability and historical accuracy, isn't it? I was flying 190 with 500 kgs bomb and got bounced by p51. In a gentle turn with speed less than 350 km, I heard air frame wracking sound yet again, which forced me dropping my bomb and started one on one fighting with p51. I managed to survive and get a kill but I had to fly back to base to bring another bomb that wasted 20 minutes. I would greatly appreciate if anyone can provide any historical proof that this could happen in real plane and why Oleg had not introduced this feature for the last 9 years!
Salute, DrJet |
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We always begged for more realism, Luftwaffe and Allied pilots the same. Just remember the numerous Spitfire-complains about unrealistic maneuvers and stuff like that. The same way FW190 was claimed to be uber. Now both are more realistic and you still whine? What's the point? And about that example you made: Sorry, but the FW-190 is not an A-10. If you don't think a simply 500kg-Bomb would make that much of a difference, maybe you should read some books. The FW empty weight was only 3 tons! That means you added 1/6th of it's total weight + a lot of drag and wonder why you can't dogfight with it any longer? Are you kidding? The more I read about these complains, the more I'm remembered to this (slightly changed) famous quote: Crowd: "I want the truth!" OM: "You can't handle the truth!" Seems some people really can't. IMHO it's alright, but they shouldn't come here and tell people IL2 was more realistic without taking weight and structural integrity into account. |
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The fact that the P-47 could get close to mach 1 in dives must for sure tell that it was less prone to control surface flutter (which is really nasty - can tell you that from own experience), or compressability problems with rudders that are "locked" due to design of ailerons or elevator. I'm pretty sure that it was not the ability to withstand excessive G load during the pull ups that made it famous for surviving those dives... The planes with the problems mentioned before could not get high G:s - that was the problem as the controls where either torn away from flutter or "locked" due to compressability. I guess you had to be really smooth after shaking the 109 that when down straight into the fatherland with an elevator that was "stuck" after going 800 km/h in a dive... Not due to ripping the wings pulling 12 G:s... |
Early P-47 tail design broke in a wind tunnel at 468 mph due to control flutter.
Flight tests of P-47 regularly state that the elevator froze in high speed dives and that trim was necessary to recover from it. |
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Imho you misunderstood the sound. The sound does not mean you aircraft was destroyed. It means that the aircraft is under a lot of pressure and in danger to ne damaged or destroyed, if you stay in this maneuver or increase stress. |
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As a G-load related aside ...
... it should also make a difference where the extra weight (bombs) are carried. The airframe should be able to pull more Gs with a 500 pounder under each wing versus a single 1000 pounder on the centerline. Spreading the weight across the span reduces the peak load at the center. This is assuming the shackles aren't themselves the G-load limiting factor. |
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P-47 is strong plane but that is related to its ability to sustain battle damage. In terms of overload resistance it is in similar category as most of the other fighter planes. FC |
I think 190 and P-47 are close to its g limits, but there is some major discrepances. Spitfires and Zero taking more than 9 Gs and Hellcats taking less than 7 to overstress at default configs.
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i'm still playing with stuff to figure out the new FM's, but I can safely say the new "stress limits" are a tremendous improvement.
These planes were not tanks. They had to be caressed, not beaten. Some withstood G forces better than others, but all of them could be torn apart. I remember an interview with a 109 pilot who said it was possible to turn the plane hard enough to rip the wings off. What we saw previous to 4.10 was a sample of what such planes COULD do if they were indestructible. Now, we are seeing something close to what they could do realistically. Splitter |
And if all that is too much to deal with, you can switch it off in the difficulty section.
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For those interested, here is a real P-47 pilot talking about Compressibility
Okay, so the P-47 was renowned as being a real tough bird. I posted this on the ubi forums in 2008 and if you give it the chance and download the audio file, you will here Art Fiedler of the 325th, who flew P-47's and P-51's (He was an Ace in the 51) talking about the problems that pilots encountered in the P-47 and also the fact that he never once saw a wing break of a P-51 except when an undercarriage malfunctioned.
Here is that post; In August I travelled to the US to visit and interview Art Fiedler of the 325th Fighter Group/ 317th Fighter Squadron, and to watch the Camarillo Airshow which he helps organise. On the final evening I was invited along to a Barbecue at Art's house, where along with Monguse, we took the chance to set up a video camera and record Art talking about some of his time in the USAAF. After the video interview, I asked if it was okay to leave the sound recorder running while he chatted with guests at the meal, and with a beaming smile Art said "Sure!". You'll be glad to know that I have edited away the dead space (walking around, nothing being said, etc,etc) and left in just the conversation related to his time in the USAAF. Covered in this audio file are P-47 gunnery training, P-51 wing snapping (or lack of it), engine noise, flames on exhausts, weapon and tracer load-out, the use of long range fuel tanks as weapons, plus many other topics. Asking most of the questions is myself, but the other voices you will here are 325th_Swoop and Monguse (he comes in right at the end asking about P-51 markings). Guys, the audio you will hear was all recorded at a Barbecue, so there is background noise going on, but Art was fully mic'd up so when he and I talk, all the voices are very clear and the background chatter is just ambient. The file is just under 30-minutes long, and is compressed in mp3 format, and is 26mb in file-size. I hope you enjoy listening to Art talk about some of his incidents as much as those gathered there did, he truly is a remarkable man and it was a real honour to spend time talking with him. The audio starts as 325th_Swoop has just told me he is 62-years old and is learning to fly a Helicopter. Art then comes over and the conversation gets going. BTW Swoop doesn't look a day under 62 Wink (kidding..he must have had an easy life!) Would like to hear what you think, cheers, MP. The file can be downloaded here: http://www.mediafire.com/?mywjimzwgjm |
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If we are talking about P-51 this is snippet of what Air Technical Service Command has to say about it. Quote:
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But of course you'll wont find a RL pilot tell about wing snapping, those guys wanted to survive!
A 109 or 190 on your tail MIGHT kill you, a snapped wing WILL kill you, or at least the crate your flying. Also those people had much, much more feedback from their rides. |
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I am sure there were possible occasions that a p-51 would or could lose a wing, but this was the only time any pilot of the 325th recalled seeing it happen. It was never documented in the P-47's flown by the group other than from enemy action. I however do trust your information, mine is from pilots who flew and knew how to fly them ;) Cheers, MP |
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Giant piece of metal P-47 can get out of a fast dive better then the Bf-109 ahhahaha. |
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Simple fact is that if you fly the plane within its limits nothing wrong will happen, obviously Art Fiedler and his friends flew the plane the way it was supposed to be flown and the same apply to the game. You will not damage your plane unless you exceed the limits but that doesn't mean that it is impossible to destroy the plane if you mishandle it. Here are some limits for P-47 http://img134.imageshack.us/img134/1285/p47k.jpg |
JtD already said:
*option switch* But, of course, that won't please the "I-master-full-real" armchair-macho crowd. |
Well, some play a game and some want a simulation, no reason to downsize one group.
But, as the servers compete for users, if its a option, it might get watered down to suit the most. Not what i want, the watering down. |
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