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-   -   Graphics Rewrite and navigation? (http://forum.fulqrumpublishing.com/showthread.php?t=29340)

Chivas 01-25-2012 06:16 PM

Graphics Rewrite and navigation?
 
I'm hoping the graphics rewrite will not only improve performance, but add hedgerows. Not only will it make England look more like England it might also make navigation easier. Currently I can't see the forests for the trees. I use roads and forests for navigation, but as it is now its hard to distinguish the outline of large forests from all the other trees on the map. If hedgerows replaced some of the trees on the landscape it should make it easier to navigate using roads, railways, towns, and forests

ATAG_Doc 01-25-2012 06:23 PM

Quote:

Originally Posted by Chivas (Post 384408)
I'm hoping the graphics rewrite will not only improve performance, but add hedgerows. Not only will it make England look more like England it might also make navigation easier. Currently I can't see the forests for the trees. I use roads and forests for navigation, but as it is now its hard to distinguish the outline of large forests from all the other trees on the map. If hedgerows replaced some of the trees on the landscape it should make it easier to navigate using roads, railways, towns, and forests

+1 totally agree. But on the other hand you'd be hard pressed to find a day in which you have good VFR anyway. There is a reason they call that jacket maker London Fog. I've never seen England so clear in my life as you do in this sim. Now when you get the weather turned on just wait and see then. It would be fantastic but seeing roads and navigating this way would probably be challenging nevertheless.

Dano 01-25-2012 06:28 PM

Luthier stated that it wont look any different.

Chivas 01-25-2012 06:33 PM

Quote:

Originally Posted by ATAG_Doc (Post 384411)
+1 totally agree. But on the other hand you'd be hard pressed to find a day in which you have good VFR anyway. There is a reason they call that jacket maker London Fog. I've never seen England so clear in my life as you do in this sim. Now when you get the weather turned on just wait and see then. It would be fantastic but seeing roads and navigating this way would probably be challenging nevertheless.

I agree that the England's weather is historically bad, but during BOB it was much better than usually, although I look forward to flying low in poor weather trying to spot landmarks thru the fog and low cloud, lol.

Chivas 01-25-2012 06:39 PM

Quote:

Originally Posted by Dano (Post 384413)
Luthier stated that it wont look any different.

Thats unfortunate although I don't remember Luthier saying that, and I've followed the development very closely. That said I'm getting old and my memory fails far to often now. ;)

Hopefully if thats the case some modder with alot of time on their hands could slowly replace some of the trees with hedgerows.

Dano 01-25-2012 06:59 PM

Quote:

Originally Posted by Luthier
3. Performance. We are in final stages of testing a thorough overhaul of the game’s graphic engine. It won’t look any different but it will be much more streamlined. It’s too early to say what the FPS increase will be in the final version, but it shouldn’t be less than 50%.

http://forum.1cpublishing.eu/showthr...181#post350181

ATAG_Doc 01-25-2012 07:08 PM

That we already knew. But the weather isn't turned on yet. For MP I speak.

Ploughman 01-25-2012 08:09 PM

To be fair, most mature hedgerows in England are populated by trees. What's unrealistic about the sims depiction of the English countryside is the density and proximity of trees to road, rail and hedge. The sim depicts trees along roads as if they were the leafy avenued approache to a great house, but in reality a country road would have the trees tight onto the road edge with boughs overlapping over head.

Dano 01-25-2012 08:12 PM

Indeed, a great many roads would be almost, if not completely hidden until you were on top of them.

Ailantd 01-25-2012 08:49 PM

What bothers me the most with roads is that secondary texture roads, even sand roads, are wider and detailed from altitude than main ones. Also that roads don´t cut texture mapping behind them so the integration with standard terrain features is so poor. For me this looks so ugly that I usually turn roads off to have a better looking landscape.


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