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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, February 3, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=29489)

BigC208 02-03-2012 01:00 PM

Quote:

Originally Posted by Qpassa (Post 387452)
And please, add some screenshot if you make a Black Death test. I doubt if it's fact or fiction :P

Screenshots will not show if the stutters are still there. I wonder if they've been able to fix the slow downs during close combat when there's lots of smoke and explosions.

Great update. Don't care that it's minimal, just keeps us in the loop. Even if some of the above is not fixed, the almost doubling of the fps should make it at least playable for people with older systems. Maybe time to get a 120hz monitor for the well equiped members of the forum.

The news about groundcrews got me curious on how that will be implemented. Static crews or fuelers and ammo guys moving about the aircraft. No more ghost aerodromes, nice.

Ailantd 02-03-2012 01:04 PM

Quote:

Originally Posted by bongodriver (Post 387442)
You do know that warbirds today are painted with gloss coats....nothing like the matt used in service.

Quote:

Originally Posted by louisv (Post 387449)
Showroom shine, like for cars is a lot shinier than in real use...the top pic looks like a plastic model...:cool:

Great news for fps, even if only a vague average spec.

Thanks

Ok, here you have some real WWII color pictures where the same effect ( yet not so strong like in shows but more than in COD ) can be seen:

http://www.303rdbg.com/nored02.jpg
http://www.303rdbg.com/nored04.jpg
http://www.ww2incolor.com/german-air...n+Romania.html
http://www.ww2incolor.com/d/648342-2/SPIT-MERLIN
http://www.ww2incolor.com/d/618332-2...some_polecat_2
http://www.ww2incolor.com/d/630680-2...pitfir_885212p
http://www.ww2incolor.com/d/617280-2...78-524_964x425
http://www.ww2incolor.com/d/417412-4/20100328-003
http://www.ww2incolor.com/d/359916-2...217_8e2d93d6ac
http://www.ww2incolor.com/german-air...f110Color.html

bongodriver 02-03-2012 01:08 PM

I really hope they don't implement super shiny again, the whole point of a matt paint job was to prevent being too conspicuous, whats the point in loosing a potential tactical advantage of not being spotted because you are blinging away like a massive beacon.

I should add that in those pictures the shine on the aircraft is quite diffused and wouldn't reflect over a great distance unlike the mirror like flash of a gloss job.

BigC208 02-03-2012 01:15 PM

Quote:

Originally Posted by O_Smiladon (Post 387407)
Thanks B6 & team,

look forward to the update.. One thing will we see the new graphics patch on COD or will it be down in one complete whack..So you buy BOM and with that you get the new G/E for COD?

O_Smiladon

There will be a il2 COD specific patch before the release of BoM. Been clarified by Luther several times. I can't find the thread where it's in.

BigC208 02-03-2012 01:20 PM

Quote:

Originally Posted by bongodriver (Post 387480)
I really hope they don't implement super shiny again, the whole point of a matt paint job was to prevent being too conspicuous, whats the point in loosing a potential tactical advantage of not being spotted because you are blinging away like a massive beacon.

You're right, but the planes look so pretty.;) Also, aircraft are really very hard to detect when viewed from above. They blend in too well with the landscape. Camouflage is one thing but MKI eyball stealth is another.

BlackSix 02-03-2012 01:23 PM

Quote:

Originally Posted by Ailantd (Post 387400)
8. Are you planning to return to the reflections on aircraft surfaces as shown in this video?
http://youtu.be/Ye_VY1aV3Zg
Quote:
These exact same reflections you see are there today, just toned down.

So, will you consider tune it up again?

Maybe we will set up

Quote:

Originally Posted by FS~Phat (Post 387403)
B6 You dont happen to have any info you can share with us on if the CTD/memory leak issue has at least been identified and worked on possibly for the next patch? :)

Quote:

Originally Posted by O_Smiladon (Post 387407)

look forward to the update.. One thing will we see the new graphics patch on COD or will it be down in one complete whack..So you buy BOM and with that you get the new G/E for COD?

Graphical patch created for CoD

Quote:

Originally Posted by Pluto (Post 387411)
but what about the online problems with constant game crashes when in multiplayer, suddenly disappearing planes, poor visibility of planes and stuff, will that also be resolved with the next patch ?

And ..., WHEN will this next patch come, this spring, in summer, autumn next year ? When ?

Quote:

Originally Posted by Feathered_IV (Post 387417)
Benchmarks for the beta sound encouraging. Wasn't there plans to release the beta for public testing?

I can not tell yet accurate information on this

Quote:

Originally Posted by JG52Krupi (Post 387416)
So can we take from the new data on fps that you guys are now in a closed beta stage of the new patch?

Testing of the graphical

addman 02-03-2012 01:26 PM

Quote:

Originally Posted by BlackSix (Post 387487)
Testing of the graphical

I guess this means it might be out in beta form soon, am I right?

III/JG53_Don 02-03-2012 01:30 PM

Quote:

Originally Posted by BigC208 (Post 387474)
The news about groundcrews got me curious on how that will be implemented. Static crews or fuelers and ammo guys moving about the aircraft. No more ghost aerodromes, nice.

Don't want to kill your excitement, but B6 wrote sth. about "ground units". As far as I understand it, he propably meant sth. like Sovjet/German tanks, cars, Artillery etc.

Despite Groundcrews on the aerodrome would be awesome though

BlackSix 02-03-2012 01:34 PM

Quote:

Originally Posted by Tvrdi (Post 387420)
Any info on the fixing memory leak and the fix for slowdowns (drop of FPS) when effects are near (dust, fire etc.)?

Now we can not give information

Quote:

Originally Posted by jimbop (Post 387429)
BlackSix, I'll post something more detailed tomorrow but regarding bomber 6DOF the problem is that you can currently swivel your head but not move it in actual 6DOF as in x- and y-axes. The target gets hidden behind cockpit features (e.g. panels framing the canopy glass) on the final approach and you can't look around them to see it. Nothing to do with the sight view.

Ок

Quote:

Originally Posted by tumu (Post 387432)
thx for info.

Only one question , i can understand work its very hard and needs too much time ( last update ) , this its the question.

¿ its programated turn some actually non-flyables planes to flyable?? like Defiant, gladiator, beaufighter...

No. Maybe there will be modifications of flyables aircraft

Quote:

Originally Posted by Ploughman (Post 387435)
Whilst there wont' be any more content for CloD you will still be looking to improve FMs won't you?

Yes, maybe

Quote:

Originally Posted by 6BL Bird-Dog (Post 387438)
Thanks for the update Black Six,the new FPS figures look impressive,are there any figures for ATI/AMD gpus please?

Also is there any further feedback from the questions and request list you took 12-28-2011, 09:10 AM ?

No. Feedback will not be

Quote:

Originally Posted by Kodoss (Post 387440)
B6, can you ask Ilja to run the blackdeath track with the new graphic engine and post min., average and max. frame rates by highest setting and resolution?

Yes

Quote:

Originally Posted by addman (Post 387488)
I guess this means it might be out in beta form soon, am I right?

Wait for the news, can not say

BlackSix 02-03-2012 01:35 PM

Quote:

Originally Posted by III/JG53_Don (Post 387490)
Don't want to kill your excitement, but B6 wrote sth. about "ground units". As far as I understand it, he propably meant sth. like Sovjet/German tanks, cars, Artillery etc.

Yes


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