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Well...im my opinion they have hit a wall...if you look at the last 2 patches the actual fixes that affect the core gamplay have got less and less with the last patch it was 90% fluff...there is a long list of major bugs that need fixing and to my knowledge Luthier hasn't even mentioned most of them (FSAA anyone?). whats coming in the next patch? or the one after that? wheres the road map or the community manager? last weeks update was some pictures of the team...some people are happy with that...that's great for them...fantastic...i want to know when the sims going to be fixed. |
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they definately have hit a wall. You just need to put the parts together. The delayed delayed Delay-date for the US release is approaching again and CoD still is in no condition whatsoever for a proper release. I'm aware that insults by the hardcore fraction will hit me again for this, as they "have great fun" with the sim already, but let's face it. Look at the Spit's mirror. Look at the countless landscape bugs. And, my favorite one: Look at the AI radio. And so on and so on. You may very well be able to have fun without these things, but the general user, having no deeper devotion regarding MG/1C and being used to at least some degree of quality, will be irritated pretty quickly.
And "yes, I'm still here". I've invested a few €s specifically for CoD and I want to know how implementation of the features they owe us progresses. P.S.: Lol @ all those arguments about tree collision taking too much computing time... I wonder how they've pulled off the "bullet collision" model then... |
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Of course, this isn't getting us anywhere. If this forum wouldn't exist, it wouldn't make a difference either. We're just discussing things here.
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So we are not talking about issue that can be fixed in a pair of hours (109's PP? Still inverted?) but like Luthier said they will need some months because they need to design, develop and test the new modules. That damned anti-epilessy filter really messed up this game! I know we must remain positive and cheer for the developers, but I'm really frustrated since we have given so many promises and very few are actually reality. And of course it's not about the price of this product: happily I would pay more than 50€ to have a good ww2 simulator (the one promised in these years). But all I see is a wasted opportunity to capitalize on the brand of the old IL2. I'm sad. Really. |
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If they are working on the major bugs Walshy, why dont they let us know? Again FSAA, how many threads and posts has there been about it? yet the devs have never even acknowledged the problem.
The community got together and showed Luthier and the devs the major bugs and what we would like improving, the least he could do is acknowledge its there and maybe even post in it. |
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............this week its the Devs pets! ....heres some pics!! ;)
lets hope we do get something good this week. |
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