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-   -   better clouds and trees in next patch ? (http://forum.fulqrumpublishing.com/showthread.php?t=24334)

furbs 07-07-2011 01:49 PM

Quote:

Originally Posted by JG52Krupi (Post 306352)
Really I forgot that you were part of the development team furbs... What a load of BS.

I am enjoying flying on the repka servers atm and yes it still needs to be optimised but they have stated that they are working on this... In two months if the game still has performance issues then I will start to voice my discontent but until then we should not start presuming things have "hit a wall"

Everyone seems to have forgotten how messed up rof was at release now look at it quite a few planes a fantastic single player career... Just wish people would have some patience and take a breath of fresh air before throwing there toys out of the pram...


Well...im my opinion they have hit a wall...if you look at the last 2 patches the actual fixes that affect the core gamplay have got less and less with the last patch it was 90% fluff...there is a long list of major bugs that need fixing and to my knowledge Luthier hasn't even mentioned most of them (FSAA anyone?).
whats coming in the next patch? or the one after that? wheres the road map or the community manager? last weeks update was some pictures of the team...some people are happy with that...that's great for them...fantastic...i want to know when the sims going to be fixed.

Walshy 07-07-2011 02:06 PM

Quote:

Originally Posted by furbs (Post 306454)
Well...im my opinion they have hit a wall...if you look at the last 2 patches the actual fixes that affect the core gamplay have got less and less with the last patch it was 90% fluff...there is a long list of major bugs that need fixing and to my knowledge Luthier hasn't even mentioned most of them (FSAA anyone?).
whats coming in the next patch? or the one after that? wheres the road map or the community manager? last weeks update was some pictures of the team...some people are happy with that...that's great for them...fantastic...i want to know when the sims going to be fixed.

There are bugs yes, they are getting fixed yes, are they working through stuff thoroughly? Yes. Is there continual development of the game and fixes? Yes. Are the fixes sometimes slow in coming? Yes and No. But that's all part of game development and research. Oh aye and the major bug of your not remembering to save a loadout ......... well I'm sure the devs will do you personally a little text message for you in game on the loadout screen when you've changed something that pops up just for you as you hover your mouse over the back button before you click it that says something like, "Hey Furbs have YOU REMEMBERED TO SAVE YOUR LOADOUT?" I'm sure they'll be right on that one for you personally mate ............ :rolleyes: They are IN THE PROCESS OF FIXING OF IT OR CAN YOU NOT BELIEVE THE THE FIXES THEY HAVE DONE SINCE RELEASE???

Redroach 07-07-2011 02:17 PM

they definately have hit a wall. You just need to put the parts together. The delayed delayed Delay-date for the US release is approaching again and CoD still is in no condition whatsoever for a proper release. I'm aware that insults by the hardcore fraction will hit me again for this, as they "have great fun" with the sim already, but let's face it. Look at the Spit's mirror. Look at the countless landscape bugs. And, my favorite one: Look at the AI radio. And so on and so on. You may very well be able to have fun without these things, but the general user, having no deeper devotion regarding MG/1C and being used to at least some degree of quality, will be irritated pretty quickly.
And "yes, I'm still here". I've invested a few €s specifically for CoD and I want to know how implementation of the features they owe us progresses.

P.S.: Lol @ all those arguments about tree collision taking too much computing time... I wonder how they've pulled off the "bullet collision" model then...

Walshy 07-07-2011 02:29 PM

Quote:

Originally Posted by Redroach (Post 306465)
they definately have hit a wall. You just need to put the parts together. The delayed delayed Delay-date for the US release is approaching again and CoD still is in no condition whatsoever for a proper release. I'm aware that insults by the hardcore fraction will hit me again for this, as they "have great fun" with the sim already, but let's face it. Look at the Spit's mirror. Look at the countless landscape bugs. And, my favorite one: Look at the AI radio. And so on and so on. You may very well be able to have fun without these things, but the general user, having no deeper devotion regarding MG/1C and being used to at least some degree of quality, will be irritated pretty quickly.
And "yes, I'm still here". I've invested a few €s specifically for CoD and I want to know how implementation of the features they owe us progresses.

P.S.: Lol @ all those arguments about tree collision taking too much computing time... I wonder how they've pulled off the "bullet collision" model then...

I'm not a diehard fan but I am having fun, I don't fly ROF but I'm sure they're fixing them. IL-2 1946 still has bugs, but we have Team Daidolos and they are fixing/implementing new stuff. FSX was a let down on relaese as well if we all remember the touched up pre-relase screenshots. All these threads and whining posts are pointless and getting us nowhere and giving us all as endusers a bad name. We can all post attacking and defending the devs till the hairs in our arses touch the floor, but they'll not post development updates untill they have something to report.

Redroach 07-07-2011 02:34 PM

Of course, this isn't getting us anywhere. If this forum wouldn't exist, it wouldn't make a difference either. We're just discussing things here.

6S.Manu 07-07-2011 02:41 PM

Quote:

Originally Posted by Walshy (Post 306461)
There are bugs yes, they are getting fixed yes, are they working through stuff thoroughly? Yes. Is there continual development of the game and fixes? Yes. Are the fixes sometimes slow in coming? Yes and No. But that's all part of game development and research. Oh aye and the major bug of your not remembering to save a loadout ......... well I'm sure the devs will do you personally a little text message for you in game on the loadout screen when you've changed something that pops up just for you as you hover your mouse over the back button before you click it that says something like, "Hey Furbs have YOU REMEMBERED TO SAVE YOUR LOADOUT?" I'm sure they'll be right on that one for you personally mate ............ :rolleyes: They are IN THE PROCESS OF FIXING OF IT OR CAN YOU NOT BELIEVE THE THE FIXES THEY HAVE DONE SINCE RELEASE???

The problem here IMO is that having a new working weather system is not a FIX. Some UIs are missing or simply unfriendly... they don't need a fix, all they need is a good analysis by the developer (well before the game was released). And what about the sound engine? Here all we have IMO is a lacking design of the application.

So we are not talking about issue that can be fixed in a pair of hours (109's PP? Still inverted?) but like Luthier said they will need some months because they need to design, develop and test the new modules.
That damned anti-epilessy filter really messed up this game!

I know we must remain positive and cheer for the developers, but I'm really frustrated since we have given so many promises and very few are actually reality.
And of course it's not about the price of this product: happily I would pay more than 50€ to have a good ww2 simulator (the one promised in these years). But all I see is a wasted opportunity to capitalize on the brand of the old IL2.

I'm sad. Really.

Walshy 07-07-2011 02:48 PM

Quote:

Originally Posted by 6S.Manu (Post 306472)
I'm sad. Really.

Don't be sad mate take cheer from the fact that they are working on it. I know I am. And yes the sound is awful and all the other little glitches and big bugs that annoy me but I do say to myself that they are working on it. I would like to see and hear something done with the menu music but I'm sure that'll be way low down on things to fix if not the last. I've disabled trees as why have them when you can't collide with them, and all the other little that I've tried to optimise on my end, but I do see the potential for a truly remarkable product that will keep me occupied for years to come ..........

furbs 07-07-2011 03:40 PM

If they are working on the major bugs Walshy, why dont they let us know? Again FSAA, how many threads and posts has there been about it? yet the devs have never even acknowledged the problem.

The community got together and showed Luthier and the devs the major bugs and what we would like improving, the least he could do is acknowledge its there and maybe even post in it.

Walshy 07-07-2011 03:52 PM

Quote:

Originally Posted by furbs (Post 306498)
If they are working on the major bugs Walshy, why dont they let us know? Again FSAA, how many threads and posts has there been about it? yet the devs have never even acknowledged the problem.

The community got together and showed Luthier and the devs the major bugs and what we would like improving, the least he could do is acknowledge its there and maybe even post in it.

Don't worry mate when he's ready to he will, I'm sure there's a Friday update this week .................

furbs 07-07-2011 03:59 PM

............this week its the Devs pets! ....heres some pics!! ;)


lets hope we do get something good this week.


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