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-   -   [WIP] Ground texture mod (http://forum.fulqrumpublishing.com/showthread.php?t=22815)

Rattlehead 07-20-2011 10:10 PM

Quote:

Originally Posted by Ali Fish (Post 312344)
nah im fine. i did loose it earlier. and thanks for the understanding that it was un-characteristic of me. im only human so apologies too all concerned.

No need to apologise buddy. You've done more than most for this sim, starting with this very thread.
Hell, I've had three moans myelf lately, and I'm usually pretty at ease with things.

Wolf_Rider 07-21-2011 11:04 AM

Quote:

Originally Posted by Ekar (Post 311834)
What do you mean by 'light', Wolf Rider?

constructively, and any comment I make is meant as contructive and genuine.... the shots you put up compared to others seem to be darker. Darker as though something is lacking with the way the scene has been lit.



Ali Fish...

I don't know what that other thread is about at all, but crikey I think it has something to do with his lunchbox only.

Ekar 07-21-2011 11:15 AM

Wolf Rider- Ah, ok. Thanks.

Not sure what would be causing that. Anyway I'll keep it in mind.

PS- on the topic of lighting. I was looking at some photos of Dover yesterday and came across these two very contrasting shots. It's all about lighting...


http://www.destination360.com/europe...s-of-dover.jpg

http://photos.igougo.com/images/p340...s_of_Dover.jpg

Oh yeah, and the seasons. And monitor calibration. And people's subjective and aesthetic preferences... :grin:

JG1_Wanderfalke 07-21-2011 11:43 AM

what about fog ?

Ali Fish 07-21-2011 11:50 AM

btw the sea colour in that first picture is in line with the overly saturated green terrain. with colour like that id expect to be in the bahamas. not a true image imo

Ekar 07-21-2011 12:06 PM

Thanks Ali. Yeah, now that you mention it- it does look way oversaturated. Guess we can add 'photoshop' to the list.

Madfish 07-24-2011 05:07 PM

Well, it was overly sunny. Also keep in mind that near the cliffs the color of the sea is brighter than usual. This is because of the chalk. First of all the high mineral saturation makes for a more "blueish" water when light hits the ground and also it reflects much better.

While this picture might be a bit oversaturated it's not too far off, considering that it was really sunny of course.

I also have to say that I'm a very light sensitive person as I do have extremely bright eyes. So to me during summer a lot of the landscape looks very bright without any sunglasses.

BMCha 07-24-2011 07:39 PM

To gauge the saturation of that first picture I think the best point of reference would be the sky color. It's getting really saturated and light blue near the horizon, which makes me think it's been very saturated and probably even lightened.

As far as I know the sky color all over the world doesn't change much from the color in this image. (and this is angled up too = bluer)
http://wallpaperblog.files.wordpress..._320.jpg?w=490

Here's a more desaturated and hue shifted version that I'd say matches the original colors more closely.
http://i.imgur.com/7havn.jpg

Ekar 07-24-2011 08:31 PM

I'd go with BMCha's adjustments- it was the surreal sky colour that tipped me off as well that things were too saturated.

philip.ed 07-25-2011 07:48 PM

Ekar, any update with the textures mate? I've just looked back through the screenshots you previously posted, and they look awesome :grin:


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