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Benchmarks for the beta sound encouraging. Wasn't there plans to release the beta for public testing?
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Good results on the optimising the graphic engine of the game. Well done team. The PC used for testing is even a bit slower than mine. Nice. Any info on the fixing memory leak and the fix for slowdowns (drop of FPS) when effects are near (dust, fire etc.)?
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Great work an thx B6!
You can show us ANYTHING next time and be sure it's unexpected because nobody expects anything at all ^^ just kidding, I'd be stoked to see new features. |
Excellent, thank you for the update all.
Ref reflections, they are very visible on exposed metal on well worn planes, just not at all visible on paint. Impressive fps increase too, well over the 50%! can only echo the post that I hope stutter is eliminated and that it still looks the same as previously stated :-) |
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BlackSix, I'll post something more detailed tomorrow but regarding bomber 6DOF the problem is that you can currently swivel your head but not move it in actual 6DOF as in x- and y-axes. The target gets hidden behind cockpit features (e.g. panels framing the canopy glass) on the final approach and you can't look around them to see it. Nothing to do with the sight view.
As I said, will post something more detailed tomorrow. Nice update, thanks. Especially the last bit! |
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thx for info.
Good news about fps im sure some of actually problems will be solved on next patch. Only one question , i can understand work its very hard and needs too much time ( last update ) , this its the question. ¿ its programated turn some actually non-flyables planes to flyable?? like Defiant, gladiator, beaufighter... Its posible this question be posted in other post, but i no read nothing about this on last Update post and its posible developers remade agenda. ;)) |
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