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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, February 3, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=29489)

Pluto 02-03-2012 09:29 AM

Quote:

Originally Posted by csThor (Post 387413)
I don't think you'll ever hear anything about release dates from MG again, unless of course they're about to release something (the next day or so) and know it'll be this date. They got burned by missing previously published dates quite often so they now prefer to say not more than absolutely necessary.

... I fear you are right, ... :|

JG52Krupi 02-03-2012 09:31 AM

Quote:

Originally Posted by BlackSix (Post 387401)
Ilya is added at the last moment))

So can we take from the new data on fps that you guys are now in a closed beta stage of the new patch?

Feathered_IV 02-03-2012 09:33 AM

Benchmarks for the beta sound encouraging. Wasn't there plans to release the beta for public testing?

Tvrdi 02-03-2012 09:47 AM

Good results on the optimising the graphic engine of the game. Well done team. The PC used for testing is even a bit slower than mine. Nice. Any info on the fixing memory leak and the fix for slowdowns (drop of FPS) when effects are near (dust, fire etc.)?

NaBkin 02-03-2012 09:50 AM

Great work an thx B6!
You can show us ANYTHING next time and be sure it's unexpected because nobody expects anything at all ^^ just kidding, I'd be stoked to see new features.

Dano 02-03-2012 10:03 AM

Excellent, thank you for the update all.

Ref reflections, they are very visible on exposed metal on well worn planes, just not at all visible on paint.

Impressive fps increase too, well over the 50%! can only echo the post that I hope stutter is eliminated and that it still looks the same as previously stated :-)

LoBiSoMeM 02-03-2012 10:15 AM

Quote:

Originally Posted by BlackSix (Post 387386)
Oh, completely forgot a tiny detail. :rolleyes:
Benchmarks on the BETA version of the new graphics.
Testing FPS on the first British campaign mission. Max details.
Old graphics – 74 FPS average. New graphics – 134 FPS average.
i7-870, 4Gb RAM, GeForce GTX 570


This is VERY USEFUL info and update!

Thanks!

jimbop 02-03-2012 10:17 AM

BlackSix, I'll post something more detailed tomorrow but regarding bomber 6DOF the problem is that you can currently swivel your head but not move it in actual 6DOF as in x- and y-axes. The target gets hidden behind cockpit features (e.g. panels framing the canopy glass) on the final approach and you can't look around them to see it. Nothing to do with the sight view.

As I said, will post something more detailed tomorrow.

Nice update, thanks. Especially the last bit!

JG52Krupi 02-03-2012 10:19 AM

Quote:

Originally Posted by Dano (Post 387425)
Excellent, thank you for the update all.

Ref reflections, they are very visible on exposed metal on well worn planes, just not at all visible on paint.

Impressive fps increase too, well over the 50%! can only echo the post that I hope stutter is eliminated and that it still looks the same as previously stated :-)

You can't see a reflection on matte but it didn't stop it shinning that's what's missing/needs work

tumu 02-03-2012 10:26 AM

thx for info.

Good news about fps im sure some of actually problems will be solved on next patch.

Only one question , i can understand work its very hard and needs too much time ( last update ) , this its the question.

¿ its programated turn some actually non-flyables planes to flyable?? like Defiant, gladiator, beaufighter...

Its posible this question be posted in other post, but i no read nothing about this on last Update post and its posible developers remade agenda.

;))


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