Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Mods, discussions, links, etc. (http://forum.fulqrumpublishing.com/forumdisplay.php?f=199)
-   -   [WIP] Ground texture mod (http://forum.fulqrumpublishing.com/showthread.php?t=22815)

RocketDog 05-31-2011 08:42 PM

Mad G,

Canon's map is much more like the real world that CloD's dismal effort. Compare it to the photographs taken over Wiltshire I posted earlier in this thread and you can see the similarity immediately. Canon has represented the terrain as it appears at about this time of year, before crops have been harvested and left brown stubble or earth fields.

I am at a loss to understand how CloD has ended up with less realistic terrain than IL-2 1946. They must have made a fundamentally bad design decision a couple of years ago and ended up stuck with what we have now. From what Ali says, it may be that the lighting they have used just can't do morning/evening as well as noon. It's one of those "what were they thinking?" moments.

philip.ed 05-31-2011 09:01 PM

Actually, I disagree. Canon's map looks more like spring; the field textures are extremely saturated and green/yellow, which may show grass after it's been in the sun, but the lack of burnished crop fields (or any crop fields) represents the landscape one might see more in the spring.
Whilst I agree that it may look more like England, we have to realise that the texture transition is completely different; repretitive tiles are just horrible.
In some respects, the job the 352nd team did was better, but I just had a look at their textures, and they're really dark.

GuillermoZS 05-31-2011 09:35 PM

Quote:

Originally Posted by Doc_uk (Post 291340)
The darkening edges around roads and fields,
looks like someone has gone round the feilds with with a black pen
is there one without the edges darkend, so i can compair

LOL haha
I thought you meant that it was what I was saying on my post that didn´t "look" right... Please, excuse my stupidity :)

Ekar 06-01-2011 08:39 PM

Ali- great thread! :) Nice to see someone tackling the CloD terrain. I think there's potential to go pretty far with this but I imagine it will take some effort. My hunch is the terrain maps probably need to be redone from scratch with proper photographic elements and careful colour balancing in order to really sell the look of a photorealistic terrain. Anyway I'll be following this thread with keen interest. Inspiring stuff!

Cheers,
Ekar

vexx 06-03-2011 06:24 PM

what .dds importer are you using? I tried the nvidia one last night in CS5 and had nothing but problems. When i tried to save i got a disk error with it.

Ali Fish 06-05-2011 09:48 PM

cs5 & nvidia photoshop plugins for me both 64 and 32bit.

GOZR 06-06-2011 12:08 AM

Me flying and you can see some greens ! ;) and haze layer

http://i426.photobucket.com/albums/p...R/DSC_0039.jpg

http://i426.photobucket.com/albums/p...R/DSC_0236.jpg

Letum 06-06-2011 02:47 AM

That's not England or like England.

Plt Off JRB Meaker 06-06-2011 08:05 AM

The members location is a bit of a give away lol.

Wolf_Rider 06-06-2011 12:20 PM

Quote:

Originally Posted by GOZR (Post 294002)

Me flying and you can see some greens ! ;) and haze layer



now you're talkin' :-P


All times are GMT. The time now is 06:11 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.