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Perhaps in future Luthier may decide to model oxygen systems, but that would undoubtedly be a low priority given the huge tasks confronting him now to bring this sim up to snuff -- and its sequel. The OP's thread is, IMHO, forward thinking, interesting, and bit of fun to boot. Perhaps the timing is off given the currently huge problems this sim is still experiencing after 1.5 years of launch -- many here are not willing to look beyond the immediate necessary fixes. |
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Just wanted to know if it is technicaly possible, and i think it is. For the future of this series: I guess as soon as Luthier finds a way to involve the Community in the developing-process (SDKs for example), I think features will grow rapidly and there will very few boarders for anything... The Community here is active and has a lot of knowledge... So I really hope, 1C allows Luthier to involve the people and they can find a way... |
Just for the record, I think your idea re oxygen system modelling is EXCELLENT. Pilots had to remember to switch on O-2 climbing above 10K or face the consequences. Other sims model this, and it'd be cool to see how the subtle signs of O-2 deprivation onset could be modelled (instruments gradually going blurry? Very gradual tunnel vision? Gradual double vision? Gradual hearing loss? Sudden blackout? Etc).
Since this is the Official 1C Forum, there is an understandable perception that the devs (Ilya) peruse these threads and may get their priorities confused if they come upon topics like this. Heh. Personally, I greatly doubt that! LOL |
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And I think you are right about luthier. I wouldn´t read all the complaints and whining here as long as i know myself what is wrong with the game... With my statement about the Community-Work, I just wanted to say that i really hope that it will happen one day. 1946 has shown what can be done by the community... |
oxygen would be cool to have
also don't forget pilot animation bailout enter the plane...etc:) |
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I can't provide a link for this, but I remember it being mentioned by either Oleg or Luthier well before the release. (think it was in one of the Q & A sessions in response to a question) Another item to be filed under 'future potential'. |
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+1 |
I dont want to see limbs flying off but more effects certanly would be n ice
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